EXEXCRUCIATION - a Noblilis PbP


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Jdvn1 said:
OOC: I'm not sure what you're talking about here.

Your character said:
After David goes through his information, give pauses. "You know, there's a fifth path, behind a gate, but it's blocked from me. I could try to penetrate its protection, but might anyone know about this?"

So I filled in for the other characters that they don't know about this .... so they they don't need to ask Mr HG first and then tell you IC.
 

Alyra Tannenbaum, Marchessa of Innocence

Alyra peers at the horizon of the land of Degg, as she and her Familia make their return. "A fifth path? I think I should be able to sense it. Finding hidden places and uncovering secrets is one of my specialties," she adds, leaning lazily on the prow and allowing her Noble senses to extend past her sight.

Wayfinder gift -- do I sense it? By the way, sorry for not posting too much lately -- I'm caught up in the throes of the end of school, but I'm hoping to keep up.
 

sophist said:
So I filled in for the other characters that they don't know about this .... so they they don't need to ask Mr HG first and then tell you IC.
Oh, Shadows doesn't know because he was flying? I don't see why Keys doesn't know.

David repeats his comment about the fifth gate, to make sure all of his companions are aware of its peculiarity. "Might anyone be able to procure information about the fifth gate?"
 

To make a long story short:
as you try to find the fith gate, by various methods, you come upon the idea that it might have been intentionally hidden. Maybe even by the previous nobles. But since the transfer of Noble essence does not give you access to the memeories of the proir nobles, the "hint" flashes that come up upon YOU searching don't make sense to you. Only finding some way to gain access to that info might solve the "puzzle" of the fifth gate. And since you know that Diadoras nobles have a high turnover rate, they should have left behind a way for other nobles to find out.
 

Jdvn1 said:
"Might anyone be able to procure information about the fifth gate?"

"Given time, I suppose I could get information on pretty much everything, but as for now, I'm afraid I know nothing about it. Now please let me recap. I fear we have a little too many riddles at hand. The first one is about those who hate us, and this Pastor. The second one is about those stones, that I hope to find a way to counter. The third one is about the weird guy in Degg. The fourth one is about the fifth portal. If a portal is being kept locked in our Chancel, that can only mean Keys is involved. I hope who came before me left me a way to find out about it. The fifth one is... where are we now? I'd rather reach those green lands to the west Mamba spoke about as soon as possible, and I hope our true king builds roads in his kingdom."
He winks at David.
"There are secrets in my castle. I hope to solve some of these riddles there. And i'd like to invite you all there, so we could work together."
 

"The weird guy in Degg? I think he is probably one of those who hate us. Here, we are arriving at the main part of our Chancel. We may ask the Elatic to see what he knows, as well."

... I'm assuming I have roads to the major parts of the Chancel, at least? If not, I'll go ahead and create them.
 

With directions of Michael, it is easy to reach the green lands of Degg. There is no footbridge, but that poses not much diffculty. As David steers the speedboat towards the green shore, you notice the abrupt transition beweeen bog and green hills. There is no zone of passage from one to the other, just bog one instant, then pastures the next.

There are not many roads in chancel and not much need for them either. They pass from Derr to the five noble castles. The sheperds need no roads and citizens of Derr are not likely to pass far from their little polis, especially with barabrians lurking at the rims.(and there is no barrier to keep them from invading or from forays into Degg.
 

"Let us see the Elatic, then." David makes his way to the temple to ask what the Elatic may know about the situation on the edges of Derr. "Unless there is something any one wants to do first."

Oh, I would've thought I'd know how to get back regardless. Can I make sensors to tell when Barbarians enter the 'civilized' parts or would that be a Weird Tech?
 

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