Horwath
Legend
It was unbalanced towards various classes.As I mentioned earlier, I don't like it. It was a rule that made players pay attention to the exploration pillar. And if it's supposed be a pillar that important rather than hand-waved away, then why neuter the one thing that made it important? With the existing rule, PCs paid attention and made decisions around it. With only a -1 penalty? It's hardly much of an impact any longer. Not only will PCs not balk at getting a level of exhaustion, they won't mind too much to get two or three levels before worrying about it too much.
IF you were some dumb fighter with 4 skills total or a spellcaster, you would not care for exhaustion level 1.
If you were Scout Rogue or similar heavy skill build, you might just got to sleep as you got hammered by 1 level of exhaustion.
this affects all characters almost the same.