Experience

Well, I'm writing up the plot hooks right now; as soon as we have a full complement of characters, we should be ready to begin. If any of you want to know any of the other characters before we begin, feel free to plug that into your backstories, assuming you've got that player's consent.
 

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Thanee said:
Sorry to hear that, Brother S. :\
So, moderating is quite demanding then, in the beginning? ;)

It's more of a lack of time to remake my background, the fact that I don’t much like my character and I have no idea how to make him more likeable to both the other characters and myself, doesn't help much either. :shurgs:

Also I'm working on some stuff for my own PbP game... (though rather slowly. :heh: )

Anyhow, good luck to you all. :)
 
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Isida Kep'Tukari said:
I'm happy to know DM Matt's character Rana, as she and Granite seemed to have a start of a friendly relationship. If DM Matt wants, of course. :)

Sure. Any good ideas where we know each other from?
 

Brother Shatterstone said:
It's more of a lack of time to remake my background, the fact that I don’t much like my character and I have no idea how to make him more likeable to both the other characters and myself, doesn't help much either. :shurgs:

Ah, I thought you would make an entirely new character...

Also I'm working on some stuff for my own PbP game... (though rather slowly. :heh: )

Oh yes, running a game takes considerably more time than playing in one (or even half a dozen).

Anyhow, good luck to you all. :)

U2

Bye
Thanee
 

DM_Matt said:
Sure. Any good ideas where we know each other from?
Well, Granite's a traveler, and he likes to help people out of a bind. So if there's been any bind Rana's been in, there's a connection. Or if she ended up helping him defend Louella and his precious ale against bandits or thieves, he would be quite grateful to her.
 


We've got three characters in the Rogue's Gallery. I'm still waiting on Rana and thatdarncat's character. I should be able to start within a day of having those finished characters.
 

Are you allowing discounts for self-crafted items? Perhaps with the assumption of XP spent or by "borrowing" the first XP gained on the adventure or some other system?
 

My policy in the past has been to convert XP costs to 5 times that value in gold cost; it seems to balance nicely. That basically gives you a 40% discount on items you can craft yourself.
 

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