ezo
Hero
Never to their face.And name calling. That's the crux of the issue here. The name calling and justifications thereof.

Never to their face.And name calling. That's the crux of the issue here. The name calling and justifications thereof.
I fully understand that the level of commitment and interest I have in the games I play (and run) is not the norm. However, to have the sorts of play experiences I prefer it needs to be the norm at the table. I do not think anyone should be talked down to or shamed, but the standard is the standard. If you want to reach the standard (whatever it is for a given game) I can work with you, but if you have no interest in learning the game or more importantly learning about the setting and the other player characters than there's not going to be a lot of room for you at the table.
I'm not a huge fan of automatic classes. I like options that have gradual learning curves, but if there's no effort to bring someone along so they are playing the same game as everyone else I am not really a fan of that.
I know my audience. As we age our kids are growing up too! They are included in more of our games.There's nothing unreasonable about that. Sometimes people are just a poor fit. It’s when it turns into a projection of moral failing that I think people need to step back.
I do not however want to help
The person who is not paying attention “wake me when it’s my turn to roll.” In that case if you don’t already know the rules, I am not the one to beg for your participation.
I think the various sorts of behaviors being discussed have been characterized descriptive with words like unreasonable rude lazy toxic and I guess perhaps jerk. Do you have an acceptable term to describe these kinds of behavior that doesn't also absolve the player engaging in that behavior from responsibility for it by shifting the entire problem as one of mere acceptance by someone else at the table who feels negatively impacted by it?Again, there's nothing wrong with that; you want more commitment to understanding the rules than the people you're dealing with. I do too when running games.
Again, its the characterization of people who don't fit the kind of players you (or I) want that I look at more than a little dubiously on some people's part. Not everyone does care that much about it, and the fact some people don't want to put in the effort just means they should be playing with those people, not us, or playing with more lightweight rules systems.
I think the various sorts of behaviors being discussed have been characterized descriptive with words like unreasonable rude lazy toxic and I guess perhaps jerk. Do you have an acceptable term to describe these kinds of behavior that doesn't also absolve the player engaging in that behavior from responsibility for it by shifting the entire problem as one of mere acceptance by someone else at the table who feels negatively impacted by it?
Nope, because I'm not going to use words to be rude, toxic and I guess a jerk to people who have a different set of priorities toward a fun time game that's nowhere near as serious as people keep acting like it is.I think the various sorts of behaviors being discussed have been characterized descriptive with words like unreasonable rude lazy toxic and I guess perhaps jerk. Do you have an acceptable term to describe these kinds of behavior that doesn't also absolve the player engaging in that behavior from responsibility for it by shifting the entire problem as one of mere acceptance by someone else at the table who feels negatively impacted by it?
No, it's more like telling the kid with a Gameboy they are more interested in or the kid who keeps "traveling" that they are ruining the enjoyment for the rest of the team... Since you quoted the it's rude to suck at warcraft video too .. if Bob want to join a raid that causes him damage when not wearing boots it's not reasonable to expect Alice and Cindy to silently respect his decision to play a barefoot hobbit inspired gnome who requires constant healing on that raid.
No. "Hey guys I don't really want to play the game with you learn any rules or pay attention during play, you shouldn't expect much of anything from me" is the session zero reveal the group deserves.
showing up to play d&d implies an interest in playing d&d and playing d&d requires some effort on the part of all participants.
If a player is consistently acting in that way it shows that the behavior is not a one off or a bad day and it very much deserves to be criticized rather than silently accepted as being a thing beyond reproach. Because nobody thought to explain how high sticking is very much not allowed in basketball during team selection.