Brother Donovan, warpriestly human cleric
As soon as the bolt hits, Donovan rushes forward to the spot on the moving platform once occupied by Ari. He comes up short, halting his instinct to step onto the platform to help. He frowns in thought, but as Jina imparts her observation, the templar's eyes light up and he reaches into his backpack.
He presses a vial into Rogan's hand, saying, "I think the glow's a charge, and we already saw the charge disappates when this platform's not attached. I'm going to pull the rope, and if we're lucky, we won't have moved too far before the crystal goes black, so you'll be able to jump the distance. Then you can force this down Ari's gullet.
"I can give you the Flame's blessing, which--on top of those acrobatics I just saw--will Flame willing be enough for you to dodge another bolt if you have to. I'd do this myself, but I'm a clunky mess, and I'd probably just wind up in that lava."
Here the rough-hewn man looks back to the group. "If someone has a less harrowing plan, I'm all for it, but Ari hasn't got much time."
[sblock=OOC]The vial is Donovan's CMW potion.
I'm assuming we're moving in rounds now, given Ari's position. Donovan can use his protective ward ability to give Rogan a +5 on his next save. That's a net of +15 for a +19 save, which ain't too bad. He can also use Guidance to give Rogan a +1 boost to a Jump check, though doing both of those means waiting two more rounds, since they're each a standard action.[/sblock]