Fall '03 Iron DM Tournament -- Wulf Ratbane is Iron DM!

Good show Macbeth (and great name, for that matter)! Had me worried, to be sure! Loved the way you played around with the literary imagery!

That said...

Dave Turner said:
I'll also echo this sentiment. As a philosophy major, I immediately recognized Macbeth's adventure as an illustration of a classic moral dilemma, so I was suckered in right there. :)

It really is tough to make meaningful use of six ingredients in such a short timeframe. I don't think I've seen an entry yet that made great use of every ingredient. There always seems to be at least one that resists integration.

I have. A handful of times.

And...

Bullywug Bastard said:
I hope I go against Rune in the next round. I will so beat his ass.

We'll have our day, Nemm. We'll have our day. :p

Finally, Pie. It is true that, traditionally, the ingredients have always gotten tougher as the rounds go by, but there is a special kind of difficulty associated with ingredients that seem simple. In short, don't worry about it. The two types of ingredient lists simply require different skills of the competitors.
 

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It's not that the ingredients themselves are all difficult, but rather the timeframe that causes the difficulty. Given a week, I'm sure that most people could make solid and innovative use of all six ingredients. It's not necessarily the ingredients that are hard, but rather the time restriction that sometimes hinders inspiration. ;)

I don't think you should be second-guessing the ingredients. The ingredients are just the luck of the draw. A particular set might magically connect in a particular person's brain in the first minute, while another brain might ultimately make poor use of them. There's no way to predict or second-guess that, so just pick the ones you feel are best.

Rune writes [regarding making great use of every ingredient]:
I have. A handful of times.
I repeat what I said: I don't think an entry I've seen yet has made great use of every ingredient.
 

Pielorinho said:
You might end up seeing instead see sets like Zombie Swarm, Forgotten Tongue, Crippled Aboleth, Nails, Field of Poppies, and Familial Love. (I at least don't see any immediate connections in that set).

I'd immediately link the aboleth, forgotten tongue, and poppies, and it's not much of a stretch from there to mind-controlled "zombies." ;)

I wouldn't want to touch Familial Love with a 10-foot pole. I hate abstract, literary ingredients.
 

MerakSpielman said:
It does seem that some ingredients natrually fit together. "Filthy Nursery" and "Zombie Swarm" fit because filth is associated with zombies. "Crippled Aboleth" and "Dragon Turtle" are both ocean creatures. "Bhargest" and "Nightmare" both lead into a Fiendish plotline. The first set of ingredients didn't seem to have any clear correlations, though, which is perhaps why Dave in particular thought it was difficult.
Actually, Merak, my entry and nemmerle's both had several parallels, but not through explicit linking of ingredients. Both of us had a ranger/shadow nemesis (that was just flat-out weird synchronicity), a forest transformed by shadow energy, and shadow mastiffs that were actually regular animals infused with shadow energy (my wolves vs. nemmerle's sheepdogs).

I can see your point, though, especially in the aboleth/dragon turtle thing. I think I instinctively linked ingredients in my head (funeral/unicorn was the first one I had and I stuck with it), but that wasn't due to any obvious connection between the two.

Although, in hindsight, there might be some relatively obvious link between funeral/betrayal. The most dramatic betrayals are ones involving death and funerals also, strangely, reference death. ;)
 

Just wanted to drop by and say I've been enjoying following the competition. Almost wished I had (tried to) enter. :(

I'll be sure to read the rest of the stories with great interest and pleasure. Keep up the good work, everyone. :)

Fanog
 

re: dragon turtles and crippled aboleths: wait until the entries are in before discussing these further. The discussion is probably harmless, but all the same, we shouldn't be discussing any ingredients specifically until they're no longer in play.

Daniel
 


Pie writes:
re: dragon turtles and crippled aboleths: wait until the entries are in before discussing these further. The discussion is probably harmless, but all the same, we shouldn't be discussing any ingredients specifically until they're no longer in play.
Ack! Fair enough. Still, as you suggest, what's on the table is probably pretty harmless. Hell, it's relatively obvious and as a contestant, I would try to shy away from that if I could. :p

Merak writes:
I know. I was deliberately ignoring evidence that contradicted my hypothosis. That's what science is all about, right?
:D
 

Okay. Exposition time.
Pie said:
First, some overall thoughts:
Characters: This match had more cool characters than any previous match. Rune's hating brothers were a classic trope and evocative; although his zombie wyvern didn't exactly have a developed personality, it was weird and creepy enough that I could easily see its being a memorable character for players.

As soon as I put the ingredients together, I knew that I wanted this to be a redemptive tale. Inferior characterization or no, I do think I had Macbeth on pathos.

Spectacle: How could anyone NOT use a zombie swarm for a spectacle? Both entries had multiple spectacles; in each entry, a town being destroyed by the zombie swarm figured prominently. Rune's had also the faux-ghost in the graveyard and the nursery scattered with coffin-nails, both very cinematic scenes.

Zombie children (a nod to Jonrog). I had to do it. I just had to.

Mood: Strong moods appear in both entries. Rune's adventure develops the theme of familial love quite well; vengeance and forgiveness and the complications of family are intertwined through the backstory and much of the adventure.

I tried to have my ingredients appear so often (and subtly) that they wove together in a net that I could rest the scenario on. I think I pulled it off pretty well, particularly with the thematic elements that keep popping up.

Filthy Nursery: Rune's nursery is one of three major scenes in his adventure (the others are the graveyard, and the streets of the town once the swarm descends). Although I didn't really buy the explanation that the town's kids were raised communally, the adventure wouldn't really have suffered from removing that explanation entirely.

It was more like a daycare that was also, frequently, a sleep-over place, too. Still it was really just yet another play on the "familial love" ingredient.

Wyvern: both wyverns were pretty lame. The wyvern was drawn by the curse, Rune? Why not a manticore, or a hill giant, or a plague of hell wasps? Its wyvernness had nothing to do with the adventure.

Point conceded. I was (also) thinking along symbolic lines, but since I didn't mention anything about it...point conceded.

Zombie Swarm: when the nursery and the swarm both came up as ingredients, I knew someone would do zombie kids, and Rune didn't disappoint. I was pleasantly surprised that their existence was well-justified.

Again, weaving ingredients. Plus a nod to Jonrog, how could I not do it?

Nails: Interesting uses both; I was a little surprised no one went with fingernails. By this point in the story, Rune's curse is really working overtime with all the specific effects it's causing - and why does the curse care about writing kids' names on the nails anyway? It's a good clue, but I'm not sure the story justified it.

Point taken about the names, but sometimes you just have to have cool imagery. Also, this is a weaving with the mistaken hunch ingredient, by serving as a red herring.

Mistaken Hunch: both of you had multiple mistaken hunches. Both integrated them fairly well into the adventure. All the same, I found Macbeth's hunches more interesting than Rune's.

I thought for sure that by including the red herrings (thereby insuring PC interaction with the ingredient), I'd have this one, but oh well.

Familial love: Rune's familial love was great, although I was initially skeptical: an ingredient that figures into the adventure by its absence? It worked, though, and indeed the multiple examples of familial love gone bad (brother kills brother, husband loses family, parents lose children, children return as zombies and kill parents) made this Rune's strongest ingredient.

I wanted to try something new. Glad it worked!
 

Dave Turner said:
Rune writes [regarding making great use of every ingredient]:

"I have. A handful of times."

I repeat what I said: I don't think an entry I've seen yet has made great use of every ingredient.

WOAH! Hold on a minute! I was saying I've seen it a number of times. I've only done it twice. :D
 
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