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Favored Souls & Domains

I certainly know where you are coming from. It *does* look weird to have a divine caster w/o Knowledge about religion.

It's just like in RL... religion and faith is not the same thing. ;)

[ Uh, oh, stepping into dangerous territory there... :eek: ]

Bye
Thanee
 

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Education is also in the Forgotten Realms.

Problem is, it's your first-level feat.

Now, if one of the designers were to say that it was made to balance favored souls for some weird reasons (would they be too powerful with two epic spell slots at level 21?), I could accept that rational -- and find it lame nonetheless.

I mean, a favored soul would truly will be someone blessed, a prophet, who ears the teaching of his deity in his sleep or in visions. He would not read the "bible" of his church, he would be one of its writers instead.

It's like saying Moses knew nothing about Judaism, or that Mahomet could not have taught Islam.

So I'm thinking that, in fact, an automatic rank in Knowledge (religion) at each Favored Soul level would be a reasonnable class feature...
 

Thanee said:
Shin, do you think your characters have more wealth than "appropriate" for their level, or even significantly more than that?

Could you give a rough factor as to how much wealth the characters in your party possess on average in relation to DMG standard wealth (i.e. 1x, 1.5x or 2x as much)?

Bye
Thanee

I think they do have more wealth than average. But in my experience, most characters who plays sold modules (and even some characters who play home-made adventures) tend to have above average wealth. So I don't think "average wealth" is that much practical. And actual amount of wealth is hard to be calculated as our PCs tend to burn a lot of spendable items. Thus, while they get much, they loose much, too. I mean, in some point, some character may have less than average wealth. But surely a lot of money is got and then spent.

But anyway, in my experience, item creation feat (and the fact that a cleric can make all the necessary scrolls by himself) is also important when they are poor.

And I think Clerics are often more flexible than FS in the area of situation solving. Dungeons often require the party to use some specific situation solving spells (say, breath water, air-walk, etherealness, remove-blindness. remove curse, etc.). FS cannot know all the spells. So if he does not have enough number of scrolls, he can do nothing. On the other hand, if the party can rest one day, a cleric can prepare any spells in his class spell list. (Or, cleric can use some magic items to increase his spell slot and then fill that slot with appropriate spell, within 15 minutes).
 

Gez said:
It's like saying Moses knew nothing about Judaism, or that Mahomet could not have taught Islam.

Moses and Mohamed are bad examples. As a prince of Egypt Moses would have had at least a couple levels in Aristocrat, and Mohammed would likely have been an Aristocrat or Expert before he became a religious figure. In both cases, Knowledge: Religion would have been class skills for their "pre-religious revelation" classes.
 

I think Joan of Arc is rather better example. She is not a true cleric nor religious scholar. Indeed, she was not that much good at arguing and defending herself against inquisition.
 

Thanee said:
I certainly know where you are coming from. It *does* look weird to have a divine caster w/o Knowledge about religion.

Thanee said:
It's just like in RL...
I expected you to talk about divine casters in RL and I was greatly confused. In RL, all of my divine casters have K:Religion. ;)
 

Gez said:
I mean, a favored soul would truly will be someone blessed, a prophet, who ears the teaching of his deity in his sleep or in visions. He would not read the "bible" of his church, he would be one of its writers instead.
That's how I see it, yeah.
Gez said:
So I'm thinking that, in fact, an automatic rank in Knowledge (religion) at each Favored Soul level would be a reasonnable class feature...
Hm, interesting idea.
 

I've just convinced myself that the skills are a typo and they meant to make it Religion not Arcana. Lord knows CD had enough other snafus in it.
 

Got to say, I'm playing a favored soul at the moment and I'm round about equal to most of the other party members.

I've taken all the cure spells and a few enhancers, but other than that I act as a backup blaster to the warlock, seeing as at our current level our damage is roughly equal (3d8 searing light to his 4d6 eldritch blast)

I think that if I had domain access, I'd be the most powerful member of the group the good saves and resistances have got me out of trouble too, thanks to a fireball happy werewolf.

In conclusion ;)

Favored souls = not weak.

-Drake out.
 


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