Favorite Storyteller system?

Umbran said:
Mage: The Ascension is my favorite. It needs a good group, and a good GM, but with those things, we've found the commonly percieved difficulties vanish.
Of course, the same could be said for just about any game.
 

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Aberrant has the best incarnation of the game system, and I love the setting -- I'm a sucker for modern/deconstructionist superhero material in general. Favorite-wise, it's probably a toss up between Aberrant and Werewolf. Apart from the overall tone of Werewolf, there are a lot of details and small ideas in the background that really make the game shine for me.

The Mummy sourcebook (not the newer standalone game) was excellent, and is definitely my favorite "mini" Storyteller setting.

In general, I enjoy most of the Storyteller stuff quite a bit, although I've never checked out Changeling, Hunter or Demon (beyond skimming the books at my FLGS).
 

Exalted.

It's probably the smoothest running of any of White Wolf's storyteller games and, in my opinion, the most fun. My only problem with Exalted is that it tends to suffer from the "Buckets O' Dice" syndrome in combat, but I've found a way around that.
 

Qlippoth said:
Wraith: The Oblivion

If you have actually played the game with a group, paint me extremely jealous. The more I read of it, the more interested I became. Unfortunately, my group's initial reaction was "you're dead and just waiting for Oblivion to take you -- joy." And there was one rather vocal member who soured the rest on it even more.
 


Cedric said:
Mage has the distinction of being my favorite RPG and the difficult to play RPG I've ever worked with. On the surface it's tough to grasp, but doable. The deeper you dig the more complex it becomes though.

Overall a great system and setting though, very well worth the effort to enjoy.

Cedric

I found the Mage system to be pretty frustrating... I'm sure it depends on the flavor of the campaign, but found the restrictions on magic annoying, so I ended up making a guy with high Dex, Endurance and Firearms, and enough Arcane to walk around in a kevlar vest and a duffel bag of guns without anyone non-Awakened noticing...

Those terminator-type Iteration X things gave him some trouble, but after four or five sessions he was public enemy number one, with fifteen or twenty "FBI agent" (aka MIB) kills to his name. An assault rifle and a '44 revolver beat the hell out of the kind of things you can do when you have at most 3 Arete...

I don't think I quite succeeded in getting into the spirit of Mage. :D

Vampire, on the other hand, I enjoyed quite a bit...
 
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Apok said:

My only problem with Exalted is that it tends to suffer from the "Buckets O' Dice" syndrome in combat, but I've found a way around that.

I'm intrigued, how ?

Getting back to the topic., my favorite ST-game is Vampire (revised edition of course) with Exalted as a runner up .
 

I really like Vampire and Werewolf on a conceptual level and frankly wish I had much, much more experience with them. As is I've never actually sat down and played either. Exalted looks good too, but I've got the same lack of experience problem. The rules don't appeal to me in many ways at all, but the ideas and settings are fun. Aberrant has to be my favorite though, and the only one I've played much of.

The only other Storyteller books I have are for Trinity and that was a mistake. I bought the Player's Guide and the core book together working off the idea that if Aberrant was so good, an associated game probably was too. It wasn't. Bored me to death.

I could do without the attitude some of the books are written in, though. The constant end of the world is coming soon, really, really soon thing that seems to inform Werewolf and Vampire (and to a lesser degree Aberrant) is aggrivating, but easy to ignore.
 

Wormwood said:
Of course, the same could be said for just about any game.

Yes. Pretty much any system can be good with the right players and GM. As a corollary, any game can be lousy in the wrong hands. No game is good or bad, but thinking makes it so.

No given game is right for all people - for example, from the sound of it mmu1 should have been playing Hunter, not Mage.
 
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