MarauderX
Explorer
For my high-powered campaign I am thinking of having the following:
All PCs gain a feat per level
Fighters gain an additional feat per level
Why? To make feats less valuable. Characters are 'dipping' into fighter for a level or two to gain the feats necessary for a certain chain or PrC. PrCs would still be limited by level, but characters can obtain their chain without the need for fighter levels.
The thought is to also provide fighters with a broader range of feats instead of trying to plan them out starting at 1st level. Since I am limiting it to the SRD, all other characters would have the chance to add some extras in saves, skills, or HP.
Have you tried it? Thoughts, concerns, advice?
The campaign website: http://guildofdefiance.wikispaces.com
All PCs gain a feat per level
Fighters gain an additional feat per level
Why? To make feats less valuable. Characters are 'dipping' into fighter for a level or two to gain the feats necessary for a certain chain or PrC. PrCs would still be limited by level, but characters can obtain their chain without the need for fighter levels.
The thought is to also provide fighters with a broader range of feats instead of trying to plan them out starting at 1st level. Since I am limiting it to the SRD, all other characters would have the chance to add some extras in saves, skills, or HP.
Have you tried it? Thoughts, concerns, advice?
The campaign website: http://guildofdefiance.wikispaces.com