Patryn of Elvenshae
First Post
KarinsDad said:When combined with Flanking and Sneak Attacks, ensuring that you hit is powerful.
Rogues often use a single attack in a round because Sneak Attack damage is only usable once per round. This allows them to nearly ensure a hit with it as well.
Apart from the SA error, your math still doesn't add up.
"Ensure a hit." If the rogue has tumbled into flanking position, then there's someone helping him flank. Thus, both the rogue and the fighter get +2 on their attack rolls.
Then, at the level this is available, a pure rogue is 3 points of BAB behind the fighter with whom he is flanking. With this feat, the rogue is at a total attack bonus of 1 higher than the fighter, making the leaping assumption of equal stat and magic bonuses.
In other words, this feat "ensures a hit" exactly as much as Weapon Focus ensures a hit - and in more limited circumstances, and the benefit over the equivalently-leveled fighter disappears at higher levels (when the difference in BAB is +4).
I agree that crossbows need improvement. But, a feat is not the way to do it.
Why not? Do you have the same criticism for Rapid Reload?
The way to do it is to give them a bonus to hit due to their stability and allow them to be Mighty just like other bows.
Apart from personal preference, why is the above the "correct" way to solve this problem? Why are your solution and the feat solution mutually exclusive?
It is a 5 foot step in the feat. So, how about if he moved before this in the current round?
Then you apply the specific rules ("You may take a 5' step when using this feat.") over the general rules ("You may not both move and take a 5' step."), and allow him to take a 5' step.
Spells are seriously crippled as Immediate Actions. These feats are not.
How are spell "seriously crippled" as Immediate actions? ANd why is opening up a particular rule subset (IAs) to people other than spellcasters a bad thing?
stupid.
...
stupid
Methinks you need a thesaurus. Or do you have a better criticism than "X is dumb!!!eleven!"?
I compared it to Skill Focus where it totally kicks butt. I really don't see how you could seriously argue against this.
Combat Casting gives a bigger bonus than Skill Focus (Concentration). It doesn't, however, grant that bonus to all Concentration checks.
Leap of the Clouds gives a bigger bonus than Skill Focus (Jump). It doesn't, however, grant that bonus to all Jump checks.
Moreover, haven't you, in the past, argued that CC is an underpowered feat? So, they fix the situational bonus provided by a feat, and you immediately scream overpowered.
Truly, if you give a gamer a donut, they will complain about the hole.