bedir than
Full Moon Storyteller
Back in 1st edition I built a knife fighter just to piss off the rest of the party. They were so concerned with max damage that I wanted to show alternate methods of play. He did OK. It was odd walking around in chain mail flinging daggers all over the place, but it worked, well.
Now, when creating a character I'll just take the weapons I want and then figure out a path that makes that as good as it can be. Losing 10% or less of potential max damage isn't going to be a big deal.
Now, when creating a character I'll just take the weapons I want and then figure out a path that makes that as good as it can be. Losing 10% or less of potential max damage isn't going to be a big deal.