The DMG says to take three rounds of attacks when computing the offensive CR of a creature. Say I have a sorcerer who plans on casting three Fireballs in the first three rounds of combat...
- Round 1 = 28 (8d6) average damage
- Round 2 = 28 (8d6) average damage
- Round 3 = 28 (8d6) average damage
Now, when computing this guys Offensive CR do I:
a) Take the failed save damage [28] * 3
b) Take the successful save damage [14] * 3
c) Does the area of affect come into play at all? That is, if more than one PC is affected, that can increase the 28/14 per round point values listed above quite dramatically.
Any insight is appreciated.
- Round 1 = 28 (8d6) average damage
- Round 2 = 28 (8d6) average damage
- Round 3 = 28 (8d6) average damage
Now, when computing this guys Offensive CR do I:
a) Take the failed save damage [28] * 3
b) Take the successful save damage [14] * 3
c) Does the area of affect come into play at all? That is, if more than one PC is affected, that can increase the 28/14 per round point values listed above quite dramatically.
Any insight is appreciated.