Arilyn
Hero
I never liked D&D back in the day because of the rapid character death, the horribly boring dungeons and the slow crawl of hitting every square with the 10 'pole and thoroughly investigating every square inch for traps and lurking "gotchas." I remember the days of Bob the 2nd, 3rd and 4th.
I am thoroughly enjoying OSR (or NSR?) games that follow the new philosophy of old school gaming, like telegraphing danger, making sure players have meaningful choices and having interesting environments, NPCs and factions to explore. These days there are a lot of weird, whimsical and highly imaginative settings and adventures coming out of the Old School and Indie scene.
I never drag out old TSR modules. I look to Kelsey Dionne, Gavin Norman, Brad Kerr, Joseph R. Lewis, to name just a small few.
I am thoroughly enjoying OSR (or NSR?) games that follow the new philosophy of old school gaming, like telegraphing danger, making sure players have meaningful choices and having interesting environments, NPCs and factions to explore. These days there are a lot of weird, whimsical and highly imaginative settings and adventures coming out of the Old School and Indie scene.
I never drag out old TSR modules. I look to Kelsey Dionne, Gavin Norman, Brad Kerr, Joseph R. Lewis, to name just a small few.