Bronn Spellforger
First Post
My 6th level Evoker is always looking for ways to destroy monsters using fire... lots and lots of fire.
Let's say I cast Web on a group of Troglodites, and assuming they fail their saves, cast a fireball at them the next round.
1) What would the minus be to the Trogs' reflex save if they're trapped in the web? I'm guessing it would be -2 from their -4 Dexterity for being trapped in the Web.
2) In addition to the 6d6 points of damage from the fireball, would each of those trogs also take an additional 2d4 points of damage from the burning webs (as per the spell description)?
If so, then the chances are, these trog are going to fail their saves and take 8-44 points of damage each! Nice!
Thanks..
Let's say I cast Web on a group of Troglodites, and assuming they fail their saves, cast a fireball at them the next round.
1) What would the minus be to the Trogs' reflex save if they're trapped in the web? I'm guessing it would be -2 from their -4 Dexterity for being trapped in the Web.
2) In addition to the 6d6 points of damage from the fireball, would each of those trogs also take an additional 2d4 points of damage from the burning webs (as per the spell description)?
If so, then the chances are, these trog are going to fail their saves and take 8-44 points of damage each! Nice!
Thanks..
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