Now that is excellent feedback - just what I need! Thank you!
That feels right to me. Everybody has a 50% chance to do most things, but the odds are you'll have someone skilled in the party with a much higher chance. It gives characters chance to shine at their "thing" (the pilot gets to fly, the thief type gets to climb) without totally locking it off for those not trained.
A 'Routine' check is against a target number of 13, and 4D6 averages at 12 so that would be a 50% chance. The book references climbing a rough cliff wall and landing a ship as 'Routine', not something I would want to try with only a 50% chance of success.
That feels right to me. Everybody has a 50% chance to do most things, but the odds are you'll have someone skilled in the party with a much higher chance. It gives characters chance to shine at their "thing" (the pilot gets to fly, the thief type gets to climb) without totally locking it off for those not trained.
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