Mouseferatu
Hero
I'm not especially fond of this rule myself, to be honest.
I understand why they did it. It's mechanically sound. After all, PCs don't die when they reach 0. The fact that most monsters and NPCs do is an abstraction. So there's no reason why PCs shouldn't be able to "save" a fallen foe before they "bleed out."
My objection to the rule isn't mechanical. It's pure feel. It feels wrong to be able, as someone else said, "subdue with a crossbow." Even though I know intellectually that's not what they're doing--as I said, they're putting the foe down and then keeping him alive--it still grates on a purely gut level for me.
I doubt I'll house-rule it, simply because I can justify it, and I don't want to add any extra complexity back in just yet. But I can understand the people who aren't on board with this one.
I understand why they did it. It's mechanically sound. After all, PCs don't die when they reach 0. The fact that most monsters and NPCs do is an abstraction. So there's no reason why PCs shouldn't be able to "save" a fallen foe before they "bleed out."
My objection to the rule isn't mechanical. It's pure feel. It feels wrong to be able, as someone else said, "subdue with a crossbow." Even though I know intellectually that's not what they're doing--as I said, they're putting the foe down and then keeping him alive--it still grates on a purely gut level for me.
I doubt I'll house-rule it, simply because I can justify it, and I don't want to add any extra complexity back in just yet. But I can understand the people who aren't on board with this one.