Fly spell and anitmagic field(help me beat a friggin dead horse yet again!!!!)

What if you're standing in an AMF while your custom spell expires? Do you take the d6 subdual? when you leave the field? or not at all?

That one I'm not sure about :)

And it could come up, because there are a few spells that have effects on termination. Righteous Wrath of the Faithful from DotF, for example.

What if you cast dispel magic on a flying wizard and then as he's "gently floating to the ground" you cast it again? Now will he drop?

No - there's nothing to dispel.

-Hyp.
 

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Now wait a second Hype, you can't have it both ways.


You're reason for saying that the wizard would plummet in the antimagic field was because the spell suppresses all aspects of the spell, even the part that allows one to float down slowly when the spell ends.

If that is the case then if you got dispelled twice then you should plummett because the second dispel would have removed the "lingering traces of magic that let you fall down slowly".

So which way are ya gonna jump here?
 

Well, there's nothing to dispel b/c at the time you cast Dispel Magic, the fly spell is suppressed.

However, I believe the dispel magic doesn't effect the suppressed effect b/c it is stopped by the AMF from reaching the (previously flying) wizard. Per the SRD:

. The space within this barrier is impervious to most magical effects, including spells, spell-like abilities, and supernatural abilities.

So, the Dispel can't affect it.
 

i'll assume the field was several feet deep. If the wizard was coming into the field at his maximum fly speed, his inertia would have caused him to continue forward for a little while and fall in a parabolic arc.

Other than that, I agree with fffffiiiiioooooooo *SPLAT*

Maitre D
 

You're reason for saying that the wizard would plummet in the antimagic field was because the spell suppresses all aspects of the spell, even the part that allows one to float down slowly when the spell ends.

That's not what I said at all.

In fact, I even stated that I didn't know what would happen if a spell with a termination effect expired while suppressed by an AMF.

My reason for saying that a wizard would plummet in an AMF is that the spell has not ended, so the termination effect (gently floating) is never triggered.

That's completely different to trying to Dispel a spell that is no longer in effect. You can't Dispel the gently-floating termination effect, because there's no spell any more to target. The Fly spell is gone.

-Hyp.
 

I agree with Hypersmurf.

Dispel Magic = ends spell early (basically reduces remaining duration to 0) -- all "when spell ends" effects happen immediately

Anti-Magic Field = does not change spell duration, only suppresses all spell effects while the Anti-Magic Field lasts

If the duration of the spell runs out while you are in Anti-Magic, I would say that the "when spell ends" effects do not trigger. What if you are in Anti-Magic for a week as a result of a natural Anti-Magic area? I think it's illogical if the suppressed spell were to suddenly kick in after all that time, just to do its "when spell ends" effect. No, I think when the spell ends, it tries to do its "when spell ends" effect. If you are in Anti-Magic, this fails, and that's it. Anti-Magic doesn't stop time as far as magic is concerned, it merely suppresses all magical effects while it lasts.

Once Fly is dispelled, and you are floating down, there is no spell left to dispel. You cannot target "lingering traces of magic" with a Dispel Magic. Fly is a bit of a strange case. It was clearly intended by the designers that they wanted to prevent Dispel Magic from harming a creature with the Fly spell up. Clearly they wanted the lingering effect of Fly to trump Dispel Magic, but Anti-Magic Field pretty much trumps everything.

To open up another can of worms, I think that if a spell is counterspelled, then the countered spell's "when spell ends" effects also do not happen because the spell was never successfully cast.
 
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If the duration of the spell runs out while you are in Anti-Magic, I would say that the "when spell ends" effects do not trigger. What if you are in Anti-Magic for a week as a result of a natural Anti-Magic area? I think it's illogical if the suppressed spell were to suddenly kick in after all that time, just to do its "when spell ends" effect. No, I think when the spell ends, it tries to do its "when spell ends" effect. If you are in Anti-Magic, this fails, and that's it. Anti-Magic doesn't stop time as far as magic is concerned, it merely suppresses all magical effects while it lasts.

So how would you rule on Righteous Wrath of the Faithful? At the end of the duration, I think everyone is fatigued like the end of a Barbarian Rage (from memory). If you threw up an AMF just before the spell expired, could you bypass the fatigue?

-Hyp.
 

Don't 'end of spell' effects also have durations? In that case in the AMF the original spell ends, the end of spell effect kicks in, but because of the AMF is suppressed until either you leave the AMF or the end of spell effect duration expires.
 

Magic does not work at all in an Anti Magic Field.

Thus:

1. Flying into would make you fall - no magic exists for you to have a feather fall effect.

2. If a spell duration expires with bad consequences (hit points damage, whatever), nothing can happen while in the Anti-Magic Field - there's no magic, remember?

3. I'd say the Anti Magic Field protects you from whatever effects might have happened, unless such effects have a duration that continues after you leave the Field. That's because it cannot happen while the magic is suppressed within the Field. It tries to do whatever it is supposed to do, but cannot.
 

Hypersmurf said:


So how would you rule on Righteous Wrath of the Faithful? At the end of the duration, I think everyone is fatigued like the end of a Barbarian Rage (from memory). If you threw up an AMF just before the spell expired, could you bypass the fatigue?

-Hyp.
I'd say when you go into the AMF you become fatigued, walk out and your Raging again until the spell expires. IMHO the fatigue is due to magic induced Rage but you're still raging and suffer the mundane (non magical) effects of raging.
 

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