Mercurius
Legend
This thread is for folks that like (and probably play) 4E but miss things from earlier editions. What do you miss? What was left behind? If you were to gather the best of all previous editions and add it to 4E (in order to get to the unmentionable "next edition") what would they be?
Without giving it too much thought, my list:
OD&D - DM Fiat as the default rule. Simplicity.
BECMI - Immortal play (I know, I know, we've got Epic levels but not immortal).
1ed - Gygaxian flavor/idiosyncrasies. Lots of useless but interesting information (e.g. the DMG, Best RPG Book Ever).
2ed - Plethora of settings. Class creation guidelines in DMG.
3ed - OGL!!! Density of words per page. Millions of hardcovers.
Without giving it too much thought, my list:
OD&D - DM Fiat as the default rule. Simplicity.
BECMI - Immortal play (I know, I know, we've got Epic levels but not immortal).
1ed - Gygaxian flavor/idiosyncrasies. Lots of useless but interesting information (e.g. the DMG, Best RPG Book Ever).
2ed - Plethora of settings. Class creation guidelines in DMG.
3ed - OGL!!! Density of words per page. Millions of hardcovers.