Forest of Doom - IC Thread

Kip studies the map.

Near as I can figure, this map may not even be to any sort of scale. The more we can travel due north the better our chances of hitting the...

His observation of the map is cut off by Paaq's yell. The map is hurridly tucked away as Keena visibly droops and otherwise looks as if sitting in this chair is a bad idea. He moves forward, stopping a step short as Keena gets up from the chair, pale and frail as a ghost.
 

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Kip shrugs at the rhetorical question.

All we need now is some girl in a red cape to come skipping along with a picnic basket, looking for her grandma's house and I'll mark it down as woods I intend to stay away from. Unless the pay offered is just too much to ignore.

After speaking, he turns around as if half expecting to see a girl in a red hooded cloak standing behind him.

I suggest we keep moving. When it gets dark, who knows what sort of creepy things will come out.
 

GM: Paaq and Jonath help steady Keena, who is weak and shaking.

The afternoon sunlight shines through the treetops, the air is warm and a little humid. Paths lead off to north and east. You reckon the river must lie towards the north, so after Keena catches her breath you continue in that direction.

OOC: CR 1 encounter with nasty chair = 50 XP.

Time in Game: Day 2, 2.40pm

Party XP Tally: 300 XP
XP to Level: 1000

You have proceeded north a mile or so when the trees open out into a
small glade full of tall, 4ft. high, grass.
 

Jonath's keen hearing picks up the sound of dogs barking some distance away to the north, beyond the glade. It looks like the trail probably continues beyond the glade, but it's hard to tell across the tall grass.
 

"Hrmm..." says Paaq. "Tall grass that's possibly hiding short hunting creatures is not something I generally relish." He strokes his chin as he looks around. "Any chance we could skirt the edge of the glade and pick up the trail on the other side?"
 

Jonath Cailan:

"You're probably right, Paaq. And that sounds like a whole pack of animals off to the north - I wouldn't want to be caught in the open with them and whatever might be waitin' for us here. I might've called yeh a bit paranoid, but that was before we were ambushed by a deliberate trap an' before a tree stump tried to eat Keena."
 

"Trust me, Jonath, I don't like sounding like a paranoid, but it strikes me that whoever named this forest knew what they were talking about."
 

OOC: well sitting in the chair was a dumb idea lol


Keena steadies herself as best she can and listens to the distant barking trying to determine how far off it is.

OOC: oops..the first knowledge should have been nature. sorry.
 
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GM: It looks like you could work around the edge of the glade, though it would take some time, 20 minutes or so.

Keena listens to the faint barking, it sounds to her like hunting hounds, a long way off - maybe 200-300 yards.

Suddenly a wild boar bursts out of the grass in front of you, not 20' away! Keena sees that it's wounded in the hindquarters, its red eyes glazed with fear. A shiny ring is through its nose. In panic it lowers its head to charge you...

(actions PCs - you can attack it, use skills, try to flee etc)
 

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