Forked Thread: Scotley's Tomb of Horrors 3.5 Continued


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Grackle Granitetop

Grackle looks around and asks "Hey, what's wrong? Is it nap-time already?"

[sblock=OOC]Got a lousy 10 Fortitude save.
1d20+6=10
HOWEVER, Grackle wears a Necklace of Adaptation, which surrounds him in a bubble of fresh air and protects him from gasses and vapors.....does it protect him from this sleeping gas or whatever?[/sblock]
 

OOC - of course you mean everyone except the elf, since she is immune to sleep effects right? And had readied an action to fire at anything hostile on the other side of the door.

The elf's cobalt eyes narrow a bit behind her mirrored spectacles as the other begin to succumb to some kind of sleep effect...

until 1d20+5=6(if not immune)
 

OOC: Ballista and Grackle are immune, otherwise this could rapidly turn into a tpk. Those who remain standing might as well roll initiative...
 



Zorn starts to feel drowsy as he walks down the corridor. Seconds later, he crumples to the floor, sound asleep.

Fort save: 1d20+9=18


OOC: Sorry, I've been busy lately between work and school.
 

Grackle Granitetop

The gnome starts to worry when everyone just starts going to sleep without warning.....he didn't know humans to be quite that lazy, or to fall asleep that quickly when they got tired. He also didn't understand why they were taking a nap now, just after opening another door, opening into another place to explore..... So Grackle gibbered out a protective spell and edged away from the path to the door.... "Guys? Why take nappy-time now? We have new room to explore...!" he says worriedly.

[sblock=ooc]Initiative 23!
1d20+4=23

Grackle will cast Shield and try moving to a slightly better-hidden position relative to the door, climbing the wall with his Cloak of Arachnida if needed.[/sblock]
 


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