• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Forked Thread: Scotley's Tomb of Horrors 3.5 Continued

Zorn's magical assult destroys the patch of green slime. There is a second curtain that looks enough like the first to convince you that it too is really Green Slime somehow morphed into a curtain.
 

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Harrison takes no chances, or priosoners. he hefts the vial of alchemit's fire at the other green slime 'curtain'.

1d20 9=14

(I am not sure what damage it does, and I am at dunn brother's coffee right now. will you roll it scott, if i don't get home soon?)
 

Harrison's pyromaniac tenancies destroy the other Green Slime and reveal a concealed door as well, though you may well want to explore the clutter in this room before moving on.
 

"look! I found a secret door! That was more fun then finding a trap in the floor." Harrison then moves about to look at the rest of the clutter in the room.
 

Garagos, AC 29 (T19, FF27), HP 107/107, DR 3/-, F +11,R+6,W+10

"Gat work. Hate those snots. Cannot be cut effective with an axe." Garagos says as he gives up the improvised shield wall.

[sblock=ooc]
Resist acid: 20
[/sblock]
 



Jillian Tealeaf, Rogue9, AC25,FF19,T17, HP37/37, F+4,R+13,W+5

Jillian moves into the room and begins making a thorough search of it.

OOC:
Taking 20 on Search for a 34.
 

As you search the room you find 24 locked coffers. Then Jillian discovers that there is some sort of trap that involves the whole room. It hasn't gone off yet, but could at any moment. She thinks there might be a way to disable it.
 

Jillian Tealeaf, Rogue9, AC25,FF19,T17, HP37/37, F+4,R+13,W+5

Spotting the trap the halfling thinks quickly. "Everyone, out! There's a trap in the room. Fin! Can you help me try to figure this thing out?" She quickly ushers out the others.
 

Into the Woods

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