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Forked Thread: Scotley's Tomb of Horrors 3.5 Continued

Harrison sees he is flanked by C2 and C4. Being a soldier himself, he knows the tactile advantage to this and decides he ad best get out of this situation.

Press the attack on C2 (same as last round with power attack):
1d20+11=27, 1d20+6=22
base numbers: 16, 16. Neither is a critical threat.

Damage:
1d8+12=13, 1d8+12=15

total 28, or if 13 is enough to dispatch C2, thne second hit ( 15 damage) will be on C4

edit: actual rolls are at +2, not thtat that makes any difference, they both hit any way. the +2 is the moral bonus from last round.
 
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Ballista, HP48/48, AC 24/29vRanged(FF19/24vR-T15/20vR) F5 R13 W6

Ballista steps back carefully again up onto the wall behind her and releases 3 giant arrows that barely clear her before sinking into the construct in front of her. The arrows are all escorted by their respective icy shards, as she continues to bolster her allies. The first 2 sink in solidly, but the 3rd is delfected upward by the constructs measly hide.

OOC - Shift back to K4 onto wall, Rapid shot vs C5 (1d20+15=29, 1d20+15=25, 1d20+10=14, 2d6+5=14, 1d6=2, 2d6+5=11, 1d6=2, 2d6+5=13, 1d6=1) That's 25 regular dmg and 4 cold dmg to C5. Everyone gets +2 to hit and damage.
 

Grackle Granitetop

Grackle carefully moves in, worried about more big smashy-smashy statues and stuff. Once he sees the clanking constructs attacking his friends, Grackle yelps and gibbers out a spell in Gnomish, sending magical bolts of energy at the constructs in hopes of melting them down to scrap!

The Admiral, meanwhile, scampers back a little further and hides behind a pillar, but not too close to it.
[sblock=ooc]I don't have Excel on my computer, so I can't open the .xls files to see the map....... Grackle moves to try and see the noisy clankers and get within range for one of his spells, but tries to stay at least 30 feet away from them if he can. His Knowledge (Arcana) check is a 21 total, to try and recognize what kind of constructs they are.....
1d20+10=21

Unless he remembers them being fire-resistant or acid-vulnerable, he'll cast Scorching Ray with one bolt directed at the construct that looks badly-damaged by Logan and the rest, and the second bolt directed at the next-closest construct. If they're too far away for Grackle to reach with Scorching Ray this turn, or if he remembers their construct type being fire-resistant or acid-vulnerable, he casts Acid Arrow on one that looks more or less undamaged.

Not sure what Ballista's Inspire Courage bonus is, so I did not factor it into my rolls. Got an 11 on my first ranged touch attack.
1d20+9=11
6 damage if Acid Arrow, then 4, 3, and 5 on the following three rounds, respectively.
2d4=6, 2d4=4, 2d4=3, 2d4=5

Got an 18 on my second ranged touch attack, if Scorching Ray. Scorching Ray damage would be 11 for the 1st ray, and 15 for the 2nd ray.
1d20+9=18, 4d6=11, 4d6=15 [/sblock]
 

ooc: For Arkhandus - see attachment for jpg map.
 

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Jillian Tealeaf, Rogue9, AC29,FF23,T21, HP26/37, F+4,R+13,W+5

Bolstered by the song and her success with the first construct, Jillian takes a step away from the fray again and waves her hands trying to make Construct #3 strike the column behind her. "Over here you ugly construct monster!"

OOC: Total defense for +4 dodge bonus to AC, 5-foot step to L-9.
 
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Zorn HP=36 of 48

Zorn carefully takes a step away from the construct (C2) that just attacked him. Seeing how his previous spell worked rather well, he repeats it.

Lighting bolt= 9d6=36

OOC: If that construct is already gone then he will walk around the pillar to get a clear shot at construct C3.
 

[sblock=OOC]Thanks, WD. From the map he posted, it looks like Grackle's only real option to strike this round is to move to space M-19 and cast Melf's Acid Arrow, on construct C-3 since he doesn't care about the floating one just yet, and can't see Ballista or most of the group yet. Too far for a Scorching Ray right now, with Grackle's gnomish (lack of) speed.[/sblock]
 

Logan 6
Grackle 5
Jillian 24
Garagos 22
Zorn 18
Harrison 16
Ballista 11
Constructs 11


Grackle carefully moves in, worried about more big smashy-smashy statues and stuff. Once he sees the clanking constructs attacking his friends, Grackle yelps and gibbers out a spell in Gnomish, sending magical bolts of energy at the constructs in hopes of melting them down to scrap! Jillian ducks involuntarily as the acrid smelling missile passes very close to her head on it's way to strike the constructs. The splatter of acid does only minimal harm for now, but it continues to bubble and spread...

The Admiral, meanwhile, scampers back a little further and hides behind a pillar, but not too close to it.

Bolstered by the song and her success with the first construct, Jillian takes a step away from the fray again and waves her hands trying to make Construct #3 strike the column behind her. "Over here you ugly construct monster!"

Garagos makes a masterful swing to end the construct. He then pivots and hits another (C2).

Zorn carefully takes a step away from the construct (C2) that just attacked him. Seeing how his previous spell worked rather well, he repeats it.

Seeing his companions destroy the two foes flanking him, Harrison directs his blows at the one foe still within reach.

The Construct ignors Harrison and charges (1d20+10=27) Jillian with sword extended. It takes all her skill and agility to avoid the blow, but the Construct does graze the column behind her and begin to rise helplessly into the air. The other floating construct drifts slowly toward the corner.

Headless of the destruction wrought on their fellows the Constucts continue to advance and attack (1d20+8=27, 1d20+8=13, 1d20+8=11, 1d20+8=25, 1d20+8=17, 1d20+8=17). Only Harrison is wounded (1d8+8=12).

OOC: Everyone may act. Remember all have a morale bonus +2 to hit and damage.

[sblock=Monster status]C1 down 24 floating toward ceiling, C4 down 64 (destroyed), C2 down 84 (destroyed), C3 down 40, C5 down 25[/sblock]
 

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