Primal said:
Of course, those are your subjective opinion -- not facts (please remember to use phrases like "in my opinion" or "I think" etc.).
I refuse. I mean, seriously, this are the internets, of course everything is opinion or thinking about. Fortunately for me, my opinions happen to coincide with the facts...
As for ToT, gods didn't die "in the dozens"
I really don't know how many died, as there are still some hundred million gods for anything in the Forgotten Realms. I know that Bane got better, and that Baal-dude died, thanks to the Baldur's Gate-games, and appearently that Mystra-chick, and some cave-god that got eaten by that Shar-hussy, and the former evil death god, and some more who got beaten to a bloody pulp by that Cyric-guy with a god-slaying sword, who got around and killed some more lesser gods and so. And there were also some elven gods who killed some dwarven gods, if that Marvel Comic about the lame Forgotten Realms is true, and some adventurers went around and killed some more gods, and other non-human gods killed or got killed other non-human gods, and so on...
(assassins died by the thousands -- you got that right), and I can't recall any new nations arising. Floating mountains? Isn't that one of those 4E "mote" things? If you are referring to the enclaves of Netheril, that was one man's version of an ancient "High Magic" kingdom (sloppily designed and *not* how Ed envisioned Netheril to be).
So what? It was 3rd edition already. And as others have pointed out, what that Ed-dude says is moot. At best, he's now a co-designers for the Forgotten Realms, since the day he sold his intellectual property to other guys.
Continuity and consistency are important to any setting -- If I did the 4E Eberron CG and erased/modified some of the "iconic" stuff there (such as that Mournlands were never formed and Sharn fell last year and is now a ruined city or the Rakhasas are actually Dragonborn Exarchs), don't you think I would be lynched by the Eberron hard-core fans?
Meh, Eberron only makes sense for D&D 3rd edition, as it's the only campaign setting where they intelligently applied most of the magic rules to a world, unlike the crudely stitched Forgotten Realms. The Forgotten Realms just are more the effort to be redone than Eberron, because people played Baldur's Gate and perhaps also Icewind Dale enough to become D&D-pen-and-paper-players. All that Eberron has to show is the lame-o-game D&D Online. It's all about name-recognition and brands.
Evolution is one thing, change for change's sake another, right?
That's why they said that 100 years pass, so people like you should feel happy, because it "evolved" to the new face it gets (hur hur hur hur

). That spellplague stupidness is as idiotic as the Times of Troubles, and it changes the setting to accomodate the rules better. And it's so that the new demographic still see, hey, that's the world where that Baldur's Gate-city is located, that's cool, I can now play in that world too with my ranger-barbarian who's got a miniature giant pet hamster from space, and all that other whacky shenanigans.