Hi all,
I've seen a few different ideas for a 4e druid on both these forums and Wizards' forums. Some of these are very good, but others seem to try to convert the 3.5 druid to 4e instead of creating a 4e druid.
I don't really have a lot of time to fully develop a 4e druid (right now at least), but I have some ideas (along with my sons) that may help create a 4e druid in much the same way Wizards developed a 4e wizard.
1.) Two builds: A "Guardian of Nature" build that allows an animal companion & utilizes divine powers, and a "Nature's Wreaver" build that allows shapechanging and more melee-oriented powers.
1a.) Animal Companion: We don't know how to do this yet.
1b.) Wild Shape: A druid could change into non-combative, innocuous animals (mouse, sparrow, echidnas
, etc...) at-will (much like a doppleganger can assume a humanoid form). Other forms would be at-will, encounter, and daily powers.
For instance, a druid could transform into a predatory creature of his/her choice as a Minor action. The attack stats would remain static irrespective of the animal's form. Then, the druid can utilize an at-will power that dealt level appropriate damage, (such as a bite for 1d8 and push 1 square) at 1st level. Maybe an encounter power could be, bite for 1d8 and knock target prone, and a daily would be, bite 1d8, knock target prone, and gain a secondary attack for 2d6.
2.) Some daily utility powers could be Tree Stride and Goodberry.
2a.) Tree Stride would operate like Feystep, in that the druid can teleport 5 squares in any wooded terrain. Basically, this is transport via plants or treestep, or whatever you want to call it.
2b.) Goodberry enables the druid to take a number of berries and imbue with healing power resulting in each berry granting a healing surge that does not count against the PCs' daily allotment of surges.
That's all for now, but we hope that inspires someone to create a 4e druid and not a 3.5 conversion that could be overpowered. lol.
Cheers
I've seen a few different ideas for a 4e druid on both these forums and Wizards' forums. Some of these are very good, but others seem to try to convert the 3.5 druid to 4e instead of creating a 4e druid.
I don't really have a lot of time to fully develop a 4e druid (right now at least), but I have some ideas (along with my sons) that may help create a 4e druid in much the same way Wizards developed a 4e wizard.
1.) Two builds: A "Guardian of Nature" build that allows an animal companion & utilizes divine powers, and a "Nature's Wreaver" build that allows shapechanging and more melee-oriented powers.
1a.) Animal Companion: We don't know how to do this yet.
1b.) Wild Shape: A druid could change into non-combative, innocuous animals (mouse, sparrow, echidnas

For instance, a druid could transform into a predatory creature of his/her choice as a Minor action. The attack stats would remain static irrespective of the animal's form. Then, the druid can utilize an at-will power that dealt level appropriate damage, (such as a bite for 1d8 and push 1 square) at 1st level. Maybe an encounter power could be, bite for 1d8 and knock target prone, and a daily would be, bite 1d8, knock target prone, and gain a secondary attack for 2d6.
2.) Some daily utility powers could be Tree Stride and Goodberry.
2a.) Tree Stride would operate like Feystep, in that the druid can teleport 5 squares in any wooded terrain. Basically, this is transport via plants or treestep, or whatever you want to call it.
2b.) Goodberry enables the druid to take a number of berries and imbue with healing power resulting in each berry granting a healing surge that does not count against the PCs' daily allotment of surges.
That's all for now, but we hope that inspires someone to create a 4e druid and not a 3.5 conversion that could be overpowered. lol.
Cheers