• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Free Minded - OOC [closed]

infax said:
Gaubond:
Harman seems suspicious but he feels like you are telling the truth. He can arrange a meeting for you, outside of town. If you agree, you must show up alone and with no powerful spells working on your person at a secluded place in the woods.
Tell me if you agree and if you do as requested. Also tell me if you show up with the wheel.
You feel there can be dire consequences if you show up and later don't proove you have a good way of fighting Mindflayers.


Eu vou no encontro com a roda. Se ele nao me matar ou tentar tomar a roda de mim eu vou tentar saber sobre as rebeliões que ele conhece e tentar organizar uma forma de atacar outra cidade... Qualquer ajuda que ele oferecer também é de grande valia.
 

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Meeting Rotugom (part 1)

Gaubond meets Rotugom:
The meeting point is among the largest trees in the center of the woods over the hills. You can see that the very big oak at your right has been the place for druidic ceremonies not too long ago. You can hear, as you wait, a deep, rasping voice calling from among the trees:
- Gaubond? - just after that, a pair of glowing yellow eyes from a large wolf appear near the place the voice came from. As you answer, a silhouette appears and tells you: "I said, no major magic on you! What is that disc on your back?"​

{If you prefer, we can continue this over ICQ tonight. I expect to be online near 22:00, or I can call you.}
 


Meeting Rotugom (part 2):

Enquanto você se aproxima do lobo, uma silhueta humana faz-se visivelmente visivel. Magro, arqueado, apoiado em um bastão. Quando ele dirige o olhar em sua direção, é possível ver que seus olhos são dotados de uma luminescência verde própria, e então diversas runas brilham levemente ao longo do desnudo antebraço esquerdo do ancião.

"Um objeto interessante." Diz o velho com uma certa desconfiança. "Mantenha-se onde está! Eu o enxergo perfeitamente daqui."

"O que você quer de mim garoto? Você não parece ter tutano para deixar de ser um escravo-mental deles. Mas também não parece um descerebrado da cidade, você não está correndo para cima e para baixo sem saber quando o Mind Fire vai vir destruir a cidade.

"Eles estão vindo, você sabe? Eles vão chegar em alguns meses. No final do verão é melhor para eles, mais fácil de agüentar o clima, e no começo do inverno eles vão mandar os Behir!"
 

Meeting Rotugom (compiled ICQ chat):

Below is a transcript of a chat over ICQ to roleplay the encounter between Rotugom and the Warmain Gaubond. The Portuguese version is essentially unedited, while the english translation (in the post following this one) had some poetic liberty taken in its rendering.

I hope everyone enjoys.
;)

Enquanto você se aproxima do lobo, uma silhueta humana faz-se visivelmente visivel. Magro, arqueado, apoiado em um bastão. Quando ele dirige o olhar em sua direção, é possível ver que seus olhos são dotados de uma luminescência verde própria, e então diversas runas brilham levemente ao longo do desnudo antebraço esquerdo do ancião.

"Um objeto interessante." Diz o velho com uma certa desconfiança. "Mantenha-se onde está! Eu o enxergo perfeitamente daqui."

"O que você quer de mim garoto? Você não parece ter tutano para deixar de ser um escravo-mental deles. Mas também não parece um descerebrado da cidade, você não está correndo para cima e para baixo sem saber quando o Mind Fire vai vir destruir a cidade.

"Eles estão vindo, você sabe? Eles vão chegar em alguns meses. No final do verão é melhor para eles, mais fácil de agüentar o clima, e no começo do inverno eles vão mandar os Behir!"

>> Gaubond:
toda minha vida treinei para esse momento mago.....posso resistir mais a eles que a mioria da cidade..... eu quero liberdade de novo.....

>> Rotugom:
"Hmm..." o feiticeiro fica alguns minutos em silencio.
"Fácil falar, jovem. Já enfrentou algum deles alguma vez? O que sabe sobre eles?
"Mais importante: o que você acha que está trazendo para a causa?" pergunta ele apontando um dedo longo e enrugado para a roda.

>> Gaubond:
nao... *baixa a cabeça desapontado. mas sempre treinei para isso... tatuo isso *mostra tatuagem de caotico* pois nao concordo com a forma que vivemos hoje.... nao sei o que eh essa roda, mas sei que tem poder sobre eles...

>>Rotugom:
"Sim..." ele parece distraído, com o olhar dirigido para a roda.
"Você teria que aprender muito..." ele dá alguns passos a frente. A luz de sua lanterna ilumana o rosto do ancião. Marcado pelo tempo, os olhos profundos, avermelhados e cansados, ainda presos a visão do grande anel de metal em suas mãos.

"Teria de aprender a Fechar sua Mente, a dominar suas emoções, aprenderia a enfrentá-los de fato e a adivinhar seus estratagemas.
"Qual sua experiência com feitiçaria, Gaubond?"

>> Gaubond:
nenhuma senhor.... sei apenas lutar.

>> Rotugom:
"Ah. Isso pode ser pouco, garoto. Você vai precisar de mais. Melhor preparado, melhor treinado, melhor equipado.
"Agora conte-me", ele está próximo quase a ponto de tocar a roda, esticando os dedos em sua direção. Você percebe que ele nunca desviou o olhar do artefato. "Como você entrou de posse desse item peculiar?"

>> Gaubond:
se afasta.... calma senhor.... consegui conseguindo.... vim a teu encontro com esperanças de o senhor me ajuadr com a roda, nao tira-la de mim.

>> Rotugom:
"Não, não", ele diz abaixando a mão e a cabeça. "Eu não ousaria."
"Mas essa explicação é pouco. Garoto, vou precisar saber mais do que isso.
"Diga-me, também, o que exatamente espera de mim? Não tenho talento para professor e, sem dúvida, para adivinhação tão pouco.

>> Gaubond:
o senhor resistiu por muito tempo contra eles... deve saber de alguma organização de rebeldes.... seus pontos fracos....

procuro inform~ções concretas sobre eles.... e como usaria melhor isso, *aponta pra roda

>> Rotugom:
"Ah! Rebeldes!
"Não, garoto. Agora sou apenas eu. Apenas eu os enfrento por aqui. Todos os outros não passam de poltrões - covardes sem orgulho - incapazes de apresentar qualquer tipo de resistência real à esses Encefalófagos.
"Você quer usar a roda, pois use-a você mesmo. Agora como usá-la... hm... isso pode ser um problema."

Ele recua mais um passo - o lobo vem ficar ao lado dele - mas não parece haver carinho entre eles. Rotugom levanta a mão ao queixo sem barba e o coça.
"O que você faz na cidade, Gaubond?"

>> Gaubond:
faço parte de uma guilda.... de aventureiros senhor.

como assim um problema?

>> Rotugom:
"Aventureiros." Ele parece pensativo. "Isso pode ser útil. Escute garoto, tenho mais o que fazer agora. Tenho que cuidar de algo maior - do Clarão." Ele diz olhando em volta, mas na verdade ainda parece ter algo a dizer. Seus olhos voltam a olhar languidamente para o artefato.

>> Gaubond:
*desapoontado. realmente nao sei o que rfazer senhor.... sobre o clarao, ele veio dessa roda... fui eu que criei com esse artefato e... consegui ele nas minas... *se prepara para qualquer atitude agressiva do mago

>> Rotugom:
Um sorriso toma conta do rosto do feiticeiro. Seus olhos brilham mais intensamente de uma luz que certamente não pode ser natural.
"Faça de novo!"

>> Gaubond:
acredito nao ter poder para fazer de novo senhor, estah descarregado.

mas, vai me ajudar ou nao? *começa a ficar impaciente* te contei tudo e nada ouvi ainda de utiul

>> Rotugom:
Um pouco desapontado, o velho Rotugom olha finalmente no seu rosto. Algo parece surpeendê-lo um pouco.
"Está bem, garoto..." Ele suspira. "É sério, não tem resitência. Ninguém mais luta, apenas eu. E lutarei até o último suspiro, mas não consigo sozinho. Se você quer mesmo fazer algo com essa roda, vai ter que usá-la, e logo. Eles tem que temê-lo."

>> Gaubond:
me temer eles irao..... mas creio que tal poder soh funciona de ano em ano.... aonde poderiamos atacar agora? tomar outra cidade.... onde?

>> Rotugom:
"Se quer minha ajuda, vai ter que se aliar a mim. Não existe meio termo, não existe aliança informal. E eu sei bem o que essa marca no seu braço pode te levar a fazer.
"Você vai precisar de mim, e eu vou usar você." Você vê determinação em seu rosto enrugado. Ele não está brincando, nem ameaçando, está esclarecendo você com a atitude de um professor.

>> Gaubond:
sim, se aliança quer aliança farei... essa marca soh vale para os outros... enquanto for fiel a mim serei a voce.. senhor.

>> Rotugom:
"Razula.
"Mas essa explicação fica para depois.
"Agora tenho que explicar-lhe os mais singelos rudimentos de estratégia, e a primeira regra é ter uma base, e nunca entregá-la." Ele diz esta última parte com um esgar de riso no rosto.

"Você precisa de Bastillar para ser sua base, e atualmente ela não é de ninguém. Junte suas forças, tome uma atitude e faça a cidade sua.
"Em quem você pode confiar? Quem são seus tenentes? Seus confidentes? Quem vela por você quando está ausente? E quando é traído e ferido além de ajuda convencional?
"Descubra tudo isso. Estabeleça como pretende fazer de Bastillar sua base, e depois volte para encontrar-me."

>> Gaubond:
sim senhor....
assim o farei.,

>> Rotugom:
Rotugom, o Inatacável, parece novamente sentir o peso sobre seus ombros. Você ouve um som entre as folhas e de um galho aparece uma silhueta esguia, trajada de negro. A silhueta, sem olhar para você se avança para sustentar o velho. O lobo se desfaz em um estalo elétrico.

A reunião parece encerrada. O volho se vira e toma um passo em direção às sombras do bosque.
"Vou descobrir o que é que você carrega, não se preocupe. Quando precisar de mim de novo volte a Harman, ou à torre. De um jeito ou de outro eu o encontrarei." Diz ele de costas para você.

>> Gaubond:
*se vira e ruma em direção a cidade.
 

Meeting Gaubond (compiled ICQ chat) [english version]

Gaubond raises his hands and addresses the wolf:
"This is the what I promised you to vanquish the Mind Flayers, wolf. I come in peace..."

While he comes closer to the wolf, a humanoid silhouette is made visible. The shadow is thin, with its back arched, leaning on a gnarled staff. When it gazes in the Giant's direction, a green light illuminates his eyes, then several runes start glowing softly along the old man's naked forearm.

"An interesting object." He says with some suspiscion. "Stay where you are! I can see you perfectly from here."

"What do you want from me, kid? You don't look like you have what it takes to free yourself from being their mind-slave. You don't look like your average city moron, you are not running around ignoring when the Mind Fire will come to destroy Bastillar.

"They are coming, you know? They will be here in a few months. At the end of the summer it is easier for them to suffer this climate, and at the start of winter they will send the Behir!"

Calmly the Giant answers the exasperated old man.
"All my life I trained for this moment, wizard... I can resist them better than most people in this town... I want freedom back."

The mage seems to get a grip on his flaring emotions. Rotugom doesn't seem anymore amenable for that matter. "Hmm..." he stays in silent for a couple of minutes. "Easy to say, youngster. Have you ever fought any of them? What do you know of them?"

"More importantly", he starts again, Gaubond still unable to answer," what do you thing you are bringing to the cause?" He questions pointing a gnarled finger in the wheel's direction.

"No..." looking to the ground, the Giant finds his words. "But I train for this since forever. I got this Branded", Gaubond says, folding back his sleeve to point at the Saasheen mark on his arm," because I don't agree with the way we leave today... I don't know what is this wheel, but I know it has some power over them..."

"Yes..." the Abjurer seems distracted, with his gaze still held by the wheel. "You would have to learn a lot..." Rotugom takes a few steps forward. Gaubond's flickering lantern light illuminates the elder's face. It is etched by time, with very deep, red, tired eyes. Those are still enthralled by the vision of the large metal ring in the Giant's hands.
"You would have to learn to close your mind, to dominate your emotions, to learn to fight them for real and to foresee their tricks." The wizard changes his tone, "What is your experience with witchcraft Gaubond?"

"None sir." The Warmain is forced to admit sheepishly. "I know only how to fight."

"Ah, that may be too little, kid. You will need more. You will need ot be better prepared, better trained, better equipped.
"Now, tell me", and Rotugom takes a few more steps forward, almost touching the wheel, lifting his finger toward the artifact. Gaubond suddenly notices the wizard's eyes never wavered from the wheel. "How did you come into possession of this peculiar item?"

All of a sudden taken by caution, Gaubond steps back. "Be calm, sir!"
"I got it by getting it... I came to this meeting hoping you would help me with the Wheel. Did you come to take it from me?"

"No, no", Rotugom says, lowering his head. "I wouldn't dare."
"But you did not give me a good explanation. Kid, I will need to know more thatn that.
"Tell me, also, what do you expect from me exactly? I have no talent for a teacher and certainly I am no diviner."

"You are fighting them for a long time, sir... You must know about some rebellious organization. You must know about some Mindflayer weakness..." those words are said with a rapid deflating confidence. "I am looking for solid information about the Mnd Fire... and how to use this", Gaubond says holding the wheel in front of him.

"Hah! Rebels!
"No, kid. Today its only me. Only I fight them around here. All others are no more than cowards - spineless, prideless - unable to offer any kind of real resistence against those Encephalophages." Rotugom harangues in a single breath.

"You want to use the wheel, well use it yourself. Now how to use it... hm... that can be a problem." Stepping back again, the mage scratches his beardless chin. The shaggy wolf comes to stay at his side, although there seems to be no real connection between them. "What do you do in town, Gaubond?"

"I am member of a guild... an adventuring guild sir.
"What do you mean by a problem, sir?"

"Adventurers." Rotugom seems to be thinking and ignores the Warmain's question. "That can be useful. Listen kid, I have a lot to do now. I have to take care of something more important - the Whitelight." He says looking around. Gaubond can see he has something more to say, his eyes come back to the artifact and linger again.

In a disappointed voice, Gaubond says: "Really, I don't know what to do, sir. About the Whitelight, it came from this wheel. It was I that made it, with the artifact and... I got it in the mines..." As he finishes, his hand goes to his sword, muscles at the ready for any kind of reaction.

A smile crosses the wizard's face. His eyes sparkle green again, more intensly than before, with this clearly unnatural light. "Do it again!" He commands.

"I believe I can't do it again, sir. It has no charges left." And as his temper flares, Gaubond snarls, "Will you help me or not? I told you everything and heard nothing promising in return."

Disappointed taking back control over his face, Rotugom, for the first time, looks straight at the Giant's face. "That's alright kid..." Something seems to surprise the old man as their gazes cross. He sighs. "I was serious, there is no resistance. No one fights anymore, only me. And I will fight to my last breath, but I can't do it alone. If you really want to do something with that wheel, you'll have to use it - and use it soon! They have to fear you."

"They will fear me." The you Giant says with confidence. "But I fear this power only works once in a year.... Where could we attack now? We could take another town? Where?"

"If you want my help, you'll have to ally yourself to me. There is no middle ground, there is no informal alliance. And I know very well what that mark in your arm can force you to do.
"You'll need me, and I will use you." Determination supports the wizard's voice. He is not kidding, nor is he threatening. He is clearing a point with a teacher's attitude.

"Yes. If it is an alliance you want, an alliance you'll have... this mark only stands for others... as long as you are loyal to me, so will I be to you... sir."

"We will take Razula.
"But that explanation will wait until later.
"For now I have to explain to you the most elementary concepts of strategy, and the first lesson is to have a base, and never to surrender it." As he says this last part, a smile touches his face.
"You'll need Bastillar to be your base - and presently, it is no one's.
"Gather your forces, make a stand and make the city yours.
"Whom can you trust? Who are your lieutenats? Who can you confide in? Who watches over you when you are betrayed and wounded beyond convencional help? Who keeps watch for you when you are away?
"Find out the answers for all those questions. Determine how you want to make Bastillar your base and only then come back to look for me."

"Yes sir! I'll do it."

Rotugom, the Unassailable, seems to be feeling the weight of ages on his shoulders again. A faint shuffling of leaves can be heard and dropping from a branch a lean shadow of a person, draped in black, appears near the old Abjurer. It steps up to the elder and, without ever looking in the Giant's direction, helps to keep him upright. The wolf disappears in an electrical flash.

The meeting seems to be over. The old man turns his back to Gaubond and takes a step towards the ticket's shadows.
"I'll find out what it is you carry, don't be worried. When you need me again, go back to Harman, or to the tower. In a way or another I will find you." The wizard says, presenting only his back to the warrior."

Without another word, Gaubond unfolds his sleeve, adjusts his sword in the scabbard and turns towards the city.

Both man part ways in silence, with no goodbyes, they have the certainty they will be seeing each other again and soon. And there is no reason to be rejoyced by that thought.
 

About Bonzen

Bonzen:

A large town to the southwest of Bastillar. Bonzen boasts over 8'000 inhabitants. Bonzen is located at the top of a large mesa near Lake Tozen. This is the siege of House Aaroon, lieges to House Moonscythe.

The city is famous for its knights, its falconeers and the boars of the Kingcat Woods just outside the city walls. Elves are traditionally poorly received in Bonzen as the Kingcat Woods were wrestled from their control. Necromancy is forbidden in town due to the proximity to the Land of Twelve Horrors. The Prelate of Bonzen is a sure presence at the Duc's dinner table.
Bonzen's Magicians:
It is rare the noble that goes without some kind of Arcane counselor and Duc Kargan Aaroon is no exception. The local mage is Magister Sarzin, a young wizard with the Duc for less than ten years.
The Mind Fire in Bonzen:
Mind Fire presence in Bonzen is not very strong. Due to the proximity to Fort Wall-o-Beyond, most Mind Fire soldiers in Bonzen are off duty. The city's law enforcement was trusted upon the Duc's men and they have demonstrate a strong adherence to Illithid rule. They do count with two Braxat and a small contingent of Psions (mostly Telepaths and Seers, though it is almost certain they have Psychic Warriors in their numbers).

A simple map of the environs of Bastillar follow.
 

Attachments

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To infax.
I will try to get some info from my sources in town about the laws and bounts on benzon. We will need i guild for this travel?,

Eban for Gaunbound,
I will go in this jorney if we agree in not use this powerful item that you carry, i think this item should stay behind. I now that Benzon have quite powerful spell casters and this item won´t go unotice to them. We are going there to talk with Rotugom friend right, if he is powerful as or mage friend and takes that item from you the city of Bastilar will pay the price.

For the guild master
I think we need the assitance of your Templar friend if we hope to talk to the Templar Head Master at Benzon, and his letter will provide us with a good reason for a travel betwin the two towns, and some hope to avoid unpleasant confrotation with Mind Fire camp outside the town, if we fight and win the patrols, they will now where we are headind and the fort on the way is a real thread it can intercept us with great power and speed.
 
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Preparations for Benzon (part 1)

Benzon can be easily reached by the road. It takes from Bastillar to Fort Wall-o-Beyond and to Benzon. A guide would only be needed if you wished to avoid the roads. Even then, Cedric should be able to do the deal.

Laws in Benzon:
Laws in Benzon were always like the laws in the remainder of the kingdom of Chaun, today, as the Mind Fire has taken over, laws are similar to what is enforced throughout the continent of Shaaradir.

The only significant variation, could be the forbiddance to the use of Necromancy within the town due to the proximity to the Land of Twelve Horrors. Townsfolk in Benzon are known to be distrustful of elves and necromancers and the guards have a profound hatred for the undead.

As in all the Mind Fire dominion, weapons are forbidden for the common folk unless they are adventurers. Adventurers must identify themselves at the city gates and any visitor or citizen may be arrested and submitted to Mindprobing although that almost never happens to nobles.​

Things to do in Benzon:
The real deal in benzon is to make contact with the Prelate of Benzon, Father Narjin. I can't remember any other deals there. Rotugom Diviner friend is in the city of Razulan (to the southeast of Bastillar).​

Guiar answers Eban:
"It would be a stretch to call Suurgrino a friend of mine. He may help you however if you intend to go make contact with the Prelate of Benzon. I may talk to him about that.
"If I recall correctly, he agreed to send one of his assistants, a cleric of the Church, to assist you in the journey and to present a letter of good will to Father Narjin.
"That assistant, however, would need to be protected and the letter could present a risk to you if aprehended by the Mind Fire forces.
"I don't think any letter from the second Prelate would grant you free passage through the Mind Fire Patrols. You will need to pass either through strength or guile."​
 

Into the Woods

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