• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

From Citadel to Bastion: The Sunless Citadel

Ashrem smirked. "Perhaps you misunderstand. We do not seek nor require your protection. We need only a place to rest our heads. We will bare the burden of our own well being."
 
Last edited:

log in or register to remove this ad

Khaira rolls her eyes, and mentally envisions pinning the Psion's paheka hide to the wall.

"Daughter of Dragons, my companion meant no offense. He merely has forgotten that his tongue should be used for eating, not talking. If we have need of accomidations, we will surely consider your offer. And who knows? Perhaps future benefit may come to both our groups from our association..."

With that Khaira bows, (motioning for the rest of the party to do so) and asks of Yusdrayl, "There is no time like now to begin this collaboration. May we beg your leave, such that we may break the back of your enemies?"
 

"The strong warriors are the alpha and beta goblins. Human-sized or a little bigger. Usually they are away hunting, except for their chief and his personal guard."

Yusdrayl replies to Ashrem, "If all you need is an empty room, there is one beyond the dragon's quarters, towards the exit. It is unlikely you will be bothered there, unless Guthash is hungry. That is the way you must go now anyway, to reach the back door."

Meepo leads the party back the way they came, down the hallways to his wildly-painted quarters. He points the empty room(through the north door on the hallway leading in from the tower shell), then leads you through the northeast exit of the dragon chamber down another long corridor (with bends to the south and east). At the end of the hall a wooden door stands ajar. Empty and desolate, the room beyond is home only to rat droppings, crumbling flagstones, and nameless stains. There is another door on the north wall, twenty feet away.
 


With a nod, Moon slinks past and approaches the door, watching and listening for anything suspicious.
Wonder what that witch meant when she said 'unless Guthash is hungry' ... Better be doubly careful here.
 

Moon finds the door both silent and free of traps. It swings open to another twenty by thirty chamber. Dust and ood bits of rubble lie scattered on the floor. An ornate fountain is built into the eastern wall. Though cracked, stained, and dry, the fountain's carving of a diving dragon retains its beauty. A relief-carved stone door stands on the western wall. A ten-foot wide hallway exits the chamber on the northern wall.
 

Moon turns and waves invitingly.
"Looks clear. Where next?
And you know ... Did any of you get what that ... uhm ... " (snide glance towards Meepo) "the queen meant when she said 'Guthash'? Just wondering."
 

Meepo speaks from behind Ashrem, who he follows quite closely now that you are in unfamiliar territory. "Looks clear. Looks clear. Guthash and her children leave their droppings everywhere, but it looks clear. Perhaps the mother of the rats is sleeping."
 

"Droppings? Mother of the rats?" Moon hunches his shoulders to conceal a shiver. Hope not as bad as those sewer rats in -- not now. Concentrate. Work to do.

Once his companions follow him into the room with the fountain, he turns and sneaks towards the far doorway, keeping his usual routine of looking and listening for anything suspicious.
 

"Mother of Rats? Ugh..." Mother of rats, probably some giant rat, great...Moon doesn't look enthused either. Hmm, that fountain looks interesting. Fits with the whole dragon motif going on here. I'll check that out. Farah will proceed over to the fountain and examine it closely.
 

Into the Woods

Remove ads

Top