• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

From Citadel to Bastion: The Sunless Citadel


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Khaira fires another arrow, but the half-wall continues to impede her efforts. The goblin runs behind Lamont and opens a door, preventing Quendros from taking his shot.

Lamont swings over the barrier and attacks the goblin with his heavy mace, crushing him to the floor.

Through the open door more goblin voices are audible, but they have not reacted to the short, brutal combat.
 



Quendros will switch to his longsword and bound over the wall, attacking the nearest goblin, in however many rounds that takes.
 

Sorry, I haven't explained this well. The only live goblins are around the corner somewhere, and they don't appear to have noticed your party's presence yet.
 

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Khaira motions for silence, and carefully picks her way through the caltrops. She motions everybody to follow as quietly as they can.
 



The entire party has now moved through the caltrops and over the half wall. You are in the room with the goblins slain by Lamont and Farah. Ahead is the sound of more goblins. Several rooms back there was also an unexplored north-south hallway with the sound of rats.
 

Into the Woods

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