From Citadel to Bastion: The Sunless Citadel

Pushing open the northwest door, the party peers down a ten-foot wide corridor running east-west. Doors are visible on the north and south walls at the edge of the torch light.

After moving down the hallway about ten feet, a third door becomes visible at the end of the hallway.

The west and north doors are wooden and have no locking mechanism. The south door is stone, with a relief carving of a dragonlike fish swimming in an acquatic setting. Unlike the others, the stone door is locked.

No sounds are audible behind the north and south doors, but faint whimpering can be heard from the west door.
 

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Moon opens the door to a room thirty feet across (east-west) and fifty feet wide (north-south).

There are four other doors leading out of the room (south, west, west, and east) as well as a hallway on the west wall directly opposite the entryway.

As for the room itself, crudely executed symbols and glyphs, scribed in bright green dye, decorate this large and irregularly shaped crumbling chamber. A large pit in the chamber's center shows evidence of a recent bonfire. A metallic cage in the center of the southern wall contains a gaping hole and stands empty.

A small wooden bench draped with green cloth stands before the cage, and upon it sits several small objects. A bedroll lies near the wooden bench, from which the sound of whimpering is plainly audible.
 


Taking the time to reload her crossbow, Farah levels it at the bedroll. Looking at Quendros, she says, "Just in case, you never know what could happen." Addressing the occupant of the bedroll she says, "Whoever you are, come on out, we mean no harm."
 
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With a glance of distrust towards the whimpering from the bedroll, Moon slinks into the room along the left wall to go around clockwise and investigate all other exits, without opening any doors.
 

Apologies for the delay, I've been sick.

Glancing briefly at the walls, Farah realizes that the symbols on the walls are crude versions of Draconic, reading "Here There Be Dragons."

At the sound of the two voices, a small reptilian head emerges from the bedroll. The owner of the head has a scaly rusty-brown skin. His doglike head has two small, light-colored horns and red eyes that glow like sparks.

Speaking rough Common with a voice like a yapping dog, the figure responds, "No harm. No harm. Meepo come out. Need help. Need help. Meepo need help." He looks at the shattered cage with weepy eyes. "They've taken my dragon."

Cautiously rounding the room, Moon hears additional yappy voices behind the north door on the west wall.
 


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