Celebrim said:The hardest thing for me to do is brevity.
Here is my position in brief.
If the game rules aren't the physics of the game world, then what is?
I'll explain the true physics of the D&D setting of your choice, if and only if you first explain the true physics of the world we live in. (Hint: Relativity and quantum mechanics are only approximations.)Celebrim said:If the game rules aren't the physics of the game world, then what is?
This makes no sense. The dragon is much more likely to kill you than a random accident. People ride horses all the damn time in fantasy settings!
Sigh. Nothing anyone is saying is sinking in, is it? You continue to define your terms the way you want and expect us to abide by them.
Professor Phobos said:Do game worlds have physics at all?
Celebrim said:If they have a consistent cause and effect, then, "Yes."
Xyl said:I'll explain the true physics of the D&D setting of your choice, if and only if you first explain the true physics of the world we live in. (Hint: Relativity and quantum mechanics are only approximations.)
Professor Phobos said:Some of it is covered by the rules, some of it is controlled by the GM.
Celebrim said:If the game rules aren't the physics of the game world, then what is?
I probably am somewhere in the middle when it comes to this argument, but I find the logic here baffling. Saying that "because sometimes people die falling off of horses, my character would clearly avoid riding horses" to me is an awful lot like saying "because sometimes people die riding in automobiles, I will never ride in a car."
A lot of this argument to me seems to be rooted in what are bad parts of the 3E ruleset, I guess. Arguing "he can survive immersion in lava, he shouldn't die from falling off a horse!" to me is just another way of saying "the rules for immersion in lava are terrible."
Should a D&D game be able to simulate or emulate the world of George Martin's A Song of Ice and Fire? It has dragons coexisting with all sorts of accidental death and maiming, after all? What about the Black Company novels?
And some ignominious deaths of mythic and/or fictional figures:
Hector, dies to one spear-thrust by Achilles (although he does have a long conversation while he's dying)
Achilles, shot with a single arrow in the heel, by someone who is clearly not a trained fighter
Sigurd, killed in bed
Theseus, died by being pushed off a cliff
Isildur, badass enough to have cut the One Ring from Sauron's finger, shot to death by a random encounter
Basically, for every Boromir or Roland, there's a Jason (killed by a falling piece of ship) or even an Aesclepius (struck by a bolt of lightning by Zeus - the ultimate in DM fiat).
I feel like D&D should probably be able to accomodate both of these things.