Hm, I like v. 3.0... here's what I'd add:
*add Still Spell as a prereq
*keep the even-levelled spell increases as is
*give 'em a d8 hp
*move Channel Touch to 7th level
*give 'em Swordcasting at 5th level
*give 'em the trade spells for attack, AC or saving throw bonus at 10th level; maybe call it something like Battle Dweomer (I love that word, dweomer)
*give 'em that int bonus to initiative thing at 9th level (good idea, las!)
Just my 2 cp's worth...
By the way, las- you have a lot of good ideas, don't take it harshly when people shoot them down in their first version. I know I've done that too, but I try to give constructive criticism when I do it. And who's flame boy?
By the way, you don't take turns flaming. You have to do it when people are flat-footed and they can't strike back for it to have maximum effect!
