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General Discussion Thread X

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Erekose13 said:
Orussus has a purchase limit of 40,000gp right? Thats a +4 weapon max. Which requires what 12th level caster. <- so we need one of those.

The CL written in the description of the item is use for saving throw of the item and dispel magic. It is no way a requirement to create the item. So a 5th level caster can create a +5 weapon if he has the requirement (Access to the proper spells, have the good alignement and race if needed, ect...)

Also, please note that a Scroll of Wish is 29k... so that mean we have a level 17 wizard in teh city? I think not.
 

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Rae ArdGaoth said:
I reread it, and my last post sounds condescending/accusatory. I meant to pose it in a more inquisitive tone. Sorry! :o

The judge picking up a dead game is an important role, and one that I forgot to mention.

I agree with you Rae. If we want to show the best transparency, a judge should be name, even if there is 4 of them involved in it (why I suddenly feels alone :p ). I, honestly, don't mind, but Bront is true. It's hard to keep track of teh sex of everyone, I'm about to use the (s)he pronoun before all my verbs...
 

Velmont said:
So a 5th level caster can create a +5 weapon if he has the requirement (Access to the proper spells, have the good alignement and race if needed, ect...)

No, he can't. Magic weapon crafting rules specifically call a minimum caster level of enhacement bonus x3.
 

I hate magic item creation rules, the rules are so spread, but you are right, I was wrong, as told here:

SRD said:
Creating a magic weapon has a special prerequisite: The creator’s caster level must be at least three times the enhancement bonus of the weapon. If an item has both an enhancement bonus and a special ability the higher of the two caster level requirements must be met.
 


After reading again the creation rule, caster level is a pre-reuisit for:

Armor and weapon: The creator’s caster level must be at least three times the enhancement bonus of the weapon. If an item has both an enhancement bonus and a special ability the higher of the two caster level requirements must be met.

Scrolls, Potions and Wands: I suppose you cannot create an item with caster level higher than yours (but you can lower it). I can't find a place where it is clearly written.

Rings, Rods, Staves, Wonderous Item: None required.

Note teh CL in the description have no relation with the needed caster level. A +2 Flaming longsword need to be caster level 6 to be created, as the enhancement bonus is +2 (2*3 = 6) and the special ability is +1 equivalent ( 1*3 = 3) Taking teh highest of 3 and 6, it is six. But note that the flaming weapon desciption:

SRD said:
Flaming
Upon command, a flaming weapon is sheathed in fire. The fire does not harm the wielder. The effect remains until another command is given. A flaming weapon deals an extra 1d6 points of fire damage on a successful hit. Bows, crossbows, and slings so crafted bestow the fire energy upon their ammunition.

Moderate evocation; CL 10th; Craft Magic Arms and Armor and flame blade, flame strike, or fireball; Price +1 bonus.

It tells CL 10th in the description, that would be use as the CL for dispel and saving throw.
 

SRD said:
If an item has both an enhancement bonus and a special ability the higher of the two caster level requirements must be met.
So where do you extrapolate "The caster level requirement for a special ability is equal to 3 times its price modifier"?
 

SRD said:
Creating a magic weapon has a special prerequisite: The creator’s caster level must be at least three times the enhancement bonus of the weapon. If an item has both an enhancement bonus and a special ability the higher of the two caster level requirements must be met.

I don't extrapoalte, it is RAW. Look there.
 

Right, but in your example of the +2 Flaming Longsword, you say Flaming has a +1 modifier so it's CL req is 3rd. So if I'm making a +1 Dancing Longsword, 1*3 = 3 (CL req for +1 enhancement) but 4*3 = 12 (CL req for Dancing ability) so the CL req is now 12.

So my question is, where does it say that the +4 price modifier for Dancing (or the +1 price modifier for Flaming) have anything to do with caster levels?

Why is this so incredibly confusing? :(
 

And another question: If my character's about to gain a level, and his buddy has a Headband of Intellect +4, can my character borrow the headband for the night and get 2 extra skill points when he levels up?

Or more generally, how do intelligence boosting items affect skill points at a level-up?
 

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