Artoomis said:
Yep. Break Enchantment is a little misnamed.
I think you’re forgetting that
Break Enchantment also works on Enchantments and Transmutations that
aren’t Duration: Instantaneous. The spell name works fine, and there are plenty of spells it counters, so to say
Break Enchantment is useless because it doesn’t fix
Feeblemind isn’t a terribly robust argument. Not that you’ve used that argument, but I believe I did run over a post using that argument somewhere upthread.
Artoomis said:
If not, the whole logic above must have a fatal flaw somewhere (please point it out to me) and, to top it off, the “fifth level or lower instantaneous enchantment” portion of Break Enchantment must have no meaning, at least as far as the PHB is concerned, and that is not really acceptable to me.
Look at the relevant texts of both spells:
Break Enchantment:
This spell frees victims from enchantments, transmutations, and curses. Break enchantment can reverse even an instantaneous effect.
Feeblemind:
The subject remains in this state until a heal, limited wish, miracle, or wish spell is used to cancel the effect of the feeblemind.
A lot of people have been saying that the list in
Feeblemind is merely permissive, and not exclusive. This is not the case.
Feeblemind: If not [Unless] X, then Y.
X is the set of spells [
heal, limited wish, miracle, wish].
Y is the
Feebleminded state.
The only spells that are
heal, limited wish, miracle and
wish are
heal, limited wish, miracle and
wish. This list is indeed exclusive of other spells. No other spells will result in “not Y”; no other spells will cure the victim (except, of course "works as" spells, like
Mass Heal).
But what about the apparent contradiction with
Break Enchantment? It says, “
Break enchantment can reverse even an instantaneous effect.” Can it? Sure. Does it mean that it
must reverse an instantaneous effect? No. Because it can does not mean that it necessarily
will. I can jump out of open windows. This does not mean that every time I encounter a window I will jump out of it.
So between the two,
Feeblemind is specific and exclusive,
Break Enchantment generalizes and is permissive. So I believe the RAW to be that
Break Enchantment is ineffective in curing the
Feebleminded state.
---
That being the case, however, a look through the SRD came up with exactly zero targeted Enchantments or Transmutations below 5th level that are instantaneous [Artoomis has since found some, but they are rather useless as spells you’d want to counter]; as
Bestow Curse is Duration: Permanent, it doesn’t provide any either.
This leaves some possibilities: those writing the
Break Enchantment description either wanted it to be able to cure
Feeblemind, or they wanted it to be able to affect any future spells that were Duration: Instantaneous, or both. Artoomis mentioned that the only explanation for “can break instantaneous effects” was
Feeblemind; leaving the spell open to countering future spells is also a possible reason, and perfectly plausible. However, the dearth of Duration: Instantaneous spells
Break Enchantment can cure in the PHB is strong enough support for me to House Rule that
Break Enchantment cures
Feeblemind, but I do believe the RAW to be otherwise.
After all,
Feeblemind hoses Wizards and Sorcerers more than anyone else; there is an incredible incentive to research an equivalent-level spell that defeats
Feeblemind.
Thanee said:
With 'cannot be dispelled' they meant something like Bestow Curse (a non-instantaneous spell, that specifically cannot be dispelled; the 5th-level limit only applies to spells, that specifically list such a restriction; instanteneous spells of *any* level can be countered by Break Enchanted, as long as they fit the general pattern of what can be affected, and there is no other rule, that prevents this, as in the case of Feeblemind, for example).
This is a compelling argument. The PHB text is:
PHB said:
If the spell is one that cannot be dispelled by dispel magic, break enchantment only works if that spell is 5th level or lower. For instance, bestow curse cannot be dispelled by dispel magic, but break enchantment can dispel it.
Bestow Curse cannot be dispelled by
Dispel Magic by virtue of the fact that it says: “The
curse bestowed by this spell cannot be dispelled, but it can be removed with a
break enchantment, limited wish, miracle, remove curse, or
wish spell.” [PHB, p 203] So any time you run into a spell that says, “Cannot be dispelled”,
Break Enchantment may be able to remove the effect, as long as the spell is 5th level or lower.
---
So, I would see two options to this spell were I ruling it.
First, rule with Thanee,
Feeblemind is unaffected by
Break Enchantment, but
Break Enchantment can cure Duration: Instantaneous effects higher than 5th level because that clause in the spell description refers to spells that specifically have a “can’t be dispelled” clause, like
Bestow Curse.
Or, rule with Artoomis,
Feeblemind is cured by [/i]Break Enchantment[/i] on the grounds that it is one of the only 5th level or lower Duration: Instantaneous Enchantments or Transmutations that can’t be dispelled [and can’t be dispelled because of
Dispel Magic’s inability to affect Duration: Instantaneous spells], and so the
Break Enchantment clause allowing it to affect Instantaneous spells becomes useless. With this ruling,
Break Enchantment would not be able to reverse
Flesh to Stone because that spell cannot be affected by
Dispel Magic, and is 6th level.
Because the PHB description specifically mentions
Flesh to Stone, I would hesitate to rule as Artoomis, and would likely rule as Thanee.
But then, I might allow
Break Enchantment to work, just out of spite for the amount of time I sat here writing this.
