Get The Daggerheart SRD Here

Because they don't want DH in the open. They want to let people support it while maintaining ownership. It is similar to the Shadowdark license or the Dragonbane license.
Except there is one large difference.


The Shadowdark Third Party License V1.1. does not reserve the right to modify and amend the license from Arcane Library's side alone.

Ditto for Dragonbane. Shadowdark and Free League Games incl. Mork Borg have very similar licenses, but they are not similar to the DRP Community License.

DRP can modify and amend the license at any time. It is a very different beast.
 

log in or register to remove this ad

I see people getting unhappy at Darrington for their license and it's undeserved.
Any license that can be unilaterally altered by the other party at any time is not really a license at all - and certainly not a reliable legal foundation upon which even a semi-professional publisher can rely.

"DRP may modify or revise the License at any time at its sole discretion" makes this a non-starter for any third serious about creating content based on the Daggerheart SRD... because that clause means none of the other provisions of the license are worth the electrons they're printed on.
 

I may choose to buy Daggerheart based on its SRD.
The licensing stuff is a little ... I'm gonna wait and let the dust settle and see if I can sift out the facts from the clickbait later.
Anyone planning on going into publishing shouldn't rely on the EN World community for legal counsel and shouldn't "wait for the dust to settle"; they should consult an intellectual property lawyer.
What I will say is the SRD is very complete and gave me enough confidence to actually buy the box set. So the value included is impressive.
The SRD may convince me that the Daggerheart system is well thought out and that the boxed set is worth the MSRP in a vacuum.

However, this is not happening in a vacuum.

I don't think Critical Role rose to success "because of the OGL" or "owes its existence to" the OGL. I'm not even certain that live-streaming your D&D game could fall under the OGL; it seems to me that it is a sufficiently transformative use of SRD content to become its own independent creative work under copyright law... that's an argument for the lawyers.

However, the inciting incident for Critical Role announcing Daggerheart and Darrington Press was almost certainly the OGL 1.1 kerfluffle, just as Draw Steel, Tales of the Valiant, and other TTRPG lines came out of that (due to a combination of legal uncertainty about continuing to try to support D&D and also I'm sure trying to capitalize on leveraging the backlash directed at WotC into siphoning off some of their customer base to build their own customer bases).

For Darrington Press to launch a license that makes it possible for them to issue the same fundamental threat toward third parties ("I am altering the deal, pray I do not alter it further") that they themselves experienced - especially considering that threat is more or less their raison d'etre - casts a bitter taste in my mouth, and excitement I had toward Daggerheart curdled into a desire to see them fail when I read that in the license... at least until they make their license MUCH more palatable. To be clear, this isn't directed at Critical Role specifically - I want anyone attempting to use this license to fail miserably until it's so clear that this sort of stuff is absolutely unacceptable that nobody else even entertains the possibility of using this kind of license again for an instant.

Generally, I think the Critical Role folks are cool, and won't hold this against them if they change course, and if they try to blame their lawyers I'll forgive them but think of it as a bit of a cop-out. Again, this isn't about specific people as much as it's about my position that trapped "Open Gaming" licenses are worse than no license at all.
 


You are bound by the license as it was at the time of publishing. The next book, if you'd like to make one, would have to use the current one.

And yeah, I get why this is a line of contention for some people but it's also the reason why the whole game is in the SRD and not one subclass per class and the most lacklustre feats like the D&D one. If it changes for the worse, people will not use it and leave. If it changes for the better, well, they seem to think about some stuff about VTTs.

And I can think of one very good reason why you'd want to be able to update the license: the still ongoing debacle that is the impossibility that is official Star Wars ttrpg PDFs.

Unfortunately, how things are today with new media venues popping up and how old ones die in the dirt, a static document that can't change is not optimal.* I'd even argue that the digital things that you can't make in either Daggerheart or Shadowdark are the result of ttrpgs being a bit stuck in 1990s/early 2000s.

*) See ebook rights that will not happen because contract negotiations is too much of a hassle.
 



Since there seems to be a wave of BS about the Daggerheart license here’s a video with some chat on the topic. Relevant bits start around 1 hour 9 minutes.

3rd parties who are not lawyers and who start out with an apparent dislike of Darrington and CR... not a terribly reliable source of info, either.

There really is no better method than hiring a lawyer specializing in IP to review it and brief you.
Devon, Legal Eagle, is a bit busy with politics right now, but he might be willing to do an ep on it if said ep was sponsored... he did have several vids on the OGL during the OGL crisis last year. As did one of his frequent fellow YT lawyers who does guest spots in his vids.
 

However, the inciting incident for Critical Role announcing Daggerheart and Darrington Press was almost certainly the OGL 1.1 kerfluffle, just as Draw Steel,
Darrington Press was founded in 2020 before the OGL scandal, and they announced two games in the same stream (Candela Obscura and Daggerheart) that were both in production before the OGL scandal. In fact, they never really called out the OGL in anyway similar to MCDM, Kobold Press or even Paizo.
 

Darrington Press was founded in 2020 before the OGL scandal, and they announced two games in the same stream (Candela Obscura and Daggerheart) that were both in production before the OGL scandal. In fact, they never really called out the OGL in anyway similar to MCDM, Kobold Press or even Paizo.
And yet, released DH under a custom license...
... with similar issues to the WOGL1.0a
 

Remove ads

Top