cignus_pfaccari
First Post
Hypersmurf said:19-20/x3 is roughly equal to 20/x5 or 17-20/x2.
Man, I'd take a natural 19-20/x3 weapon in a heartbeat.
Brad
Hypersmurf said:19-20/x3 is roughly equal to 20/x5 or 17-20/x2.
cignus_pfaccari said:Man, I'd take a natural 19-20/x3 weapon in a heartbeat.
Yeah, it rocks, but it's more broken than the legs of a gnome trying to carry a warforged up a cliff... I don't think that any DM in their right minds would allow such a weapon without reducing the critical or otherwise balancing it, and even then, it's a little iffy... Soooo.... how about that Mithral Chain Shirt? Good? Bad? OK?Hypersmurf said:Especially since with Improved Critical, it's 17-20/x3 - approximately equivalent to a 13-20/x2 or a 20/x9 weapon...
Nazhkandrias said:Yeah, it rocks, but it's more broken than the legs of a gnome trying to carry a warforged up a cliff... I don't think that any DM in their right minds would allow such a weapon without reducing the critical or otherwise balancing it, and even then, it's a little iffy... Soooo.... how about that Mithral Chain Shirt? Good? Bad? OK?
cignus_pfaccari said:Actually, a Medium 1h d6/19-20 x3 weapon is about balanced for an exotic weapon.
I don't think they EVER go over x4. The picks are all x4, but exotic picks do much more damage, thus improving the effect of the critical by a great degree. Light Picks do 1d4, Heavy 1d6, Greatpick is 2-handed exotic and I think it does 1d10 or something like that, and Dire Pick is hand-and-a-half exotic, 1d8 damage. Increasing damage for a weapon with a critical like that does about as much as increasing the critical by a bit, and flavor-wise, I can't imagine a more devastating sort of critical than a pick hitting home - it doesn't get much worse. I don't know how the heck a weapon could be x5, barring a barbed pick or something insane like that.Hypersmurf said:Hmm. I guess, in theory, a Medium 1h 1d6 20/x5 might be an exotic pick of some sort, and that's about equivalent to 19-20/x3. I'm not sure if the rule of thumb covers going from x4 to x5, though.
-Hyp.
Nazhkandrias said:I don't think they EVER go over x4.
OK, so they RARELY go over x4, and no weapon that a player can use is over x4 right off the bat, with no abilities or class features to enhance that. As for 19-20/x3... Doesn't the Tarrasque or some similar monster have a critical rating like that?Hypersmurf said:The Deepwood Sniper in 3E, from memory, eventually got his critical multiplier with a bow above x4.
Hypersmurf said:Hmm. I guess, in theory, a Medium 1h 1d6 20/x5 might be an exotic pick of some sort, and that's about equivalent to 19-20/x3. I'm not sure if the rule of thumb covers going from x4 to x5, though.
-Hyp.
I think it's because weapons are commonly 19-20/x2 and weapons are commonly 20/x3 - combining them seems much more natural than jumping up a category (20/x5) altogether. Plus, some monsters have 19-20/x3 natural weapons. The Tarrasque has a CRAZY +57 Bite attack with a 20-ft. reach that does 4d8+17 damage and an INSANE 18-20/x3 critical. Jeez, that's frightening.cignus_pfaccari said:Now, strangely, I feel a lot more comfortable with a 19-20/x3 than I do with a 20/x5. I'm not entirely sure why that is.