That about sums it up. While later versions of D&D moved towards the idea of creating a Hero from the get go, in the earlier version you created a character who hopefully live long enough to become a hero.Maybe that's not the point of DCCrpg, though, and a fun group of misfits could be more enjoyable in the long run (love em for their faults?).
Lurk all you want, I don't mind. And since you're the one with DCC experience if you have any suggestions or advice I'd be glad to hear it.I'm curious about play by post, can I lurk? If I like it I might start another.
Let the dice fall where they may. It may seem brutal but letting the players talk out their characters deaths can great fun. If a player actually runs out of characters, have them ask the other players for one of theirs, or maybe have a prisoner or some such contingently hidden away in a barrel at the end of a hall....Lurk all you want, I don't mind. And since you're the one with DCC experience if you have any suggestions or advice I'd be glad to hear it.
So far we have GlassEye with a the funnelHi guys. Just saw a reference to this posted on the Goodman Games Forum. Is there by chance an opening for one more player?