GOD RULES: Player's Guide (5e) Previews/Discussion

Design choices can require trade-offs. If the priority is consistency, you would make the choice one way, whereas if the priority is clarity, another.

My view is that clarity trumps consistency when explaining how a thing works. Consistency trumps clarity for a stat block but would rely on clarity in the underlying definitions or explanations.

On that basis I would recommend that you preference clarity in your detailed descriptions, meaning that you might use fractions or decimals depending on the specific circumstance.

Hey amigo - thanks for the feedback (just back from the eye clinic - all good but likely taking a good month to fully heal).

Yes I just think I will go with clarity and ease of use rather than consistency in this case.

Using 1/2 and even 1/10th is easier than decimals. But for everything else decimals seem much simpler to follow.
 

log in or register to remove this ad

My view is that clarity trumps consistency when explaining how a thing works. Consistency trumps clarity for a stat block but would rely on clarity in the underlying definitions or explanations.

On that basis I would recommend that you preference clarity in your detailed descriptions, meaning that you might use fractions or decimals depending on the specific circumstance.

I definitely agree. So 1/2 as a fraction, but x2.5 as a decimal...
 

Remove ads

Top