The biggest weakness in that ability is I haven't yet come across a game that use encumbrance. (I also think Eberron orcs feel weak compared to half orcs - sure they can carry more but the half human can hit harder and take more punishment).
Yeah, Half-Orcs being far stronger than full orcs is a problem. My solution came long before I saw the orc statblock though. I got rid of half-orcs and just made them all orcs. I might need to change something later, but most people seem happy just playing an orc in the first place.
You shouldn't be referencing stats as if they're "real thing" that others in the universe make decisions based on, at all. They're not. An elephant in the D&D universe can't actually reliably survive an 30,000' fall, but it can if you use the mechanics.
You're making wild and unsupported leaps of logic.
Really? Sooo, +2 Strength is absolutely meaningless in universe? Goliath are not, on the average, stronger than most other races?
Because, that +2 STR +1 Con was something you pointed out as making them fit the "Big and Strong" archetype, but if that is meaningless then Humans and Elves fit that archetype just as well. After all they can be tall, and Strength means nothing in universe so they don't need it.
Except, you aren't going to accept that. So, that strength score has to mean something. And if it means something, we can use it as a benchmark. Again, I'm not using these as absolute statistical certainties, just as "good enough" estimates. And, since we have literally no other way to make these deteminations, it is as good as it gets.
Also, I removed the falling cap from damage, because I thought it was a stupid rule. It is really only meant to make gameplay move faster, but I've got a dice rolling app for those situations. So, since that drop would be 3,000d6 and an average of 10,500 damage I can safely say nothing would survive that fall.
You leap from "they like athletic competitions" to "they abandon people with low stats", which is completely irrational and non-logical.
That seems illogical because you are misreading what I said. To quote myself and bold the important part: "And sure, nothing says they value only strength, but considering they value "athletic competitions"
and abandon the weak, then the two biggest would be Strength and Constitution."
You see, I don't need to make any logical leap to have them abandoning the weak. That is the lore we are given, they do that. They also are big into athletic competitions and shows of strength.
(A) Abandon the weak + (B) cultural dedication to feats of strength = those with low strength are probably the weak mentioned in part A.
Granted, someone who is fleet of foot, or purpose just has an unusually high amount of endurance is probably equally accepted and praised, but the majority of the culture seems focused on strength.
You leap from "the leaders dying means they have leadership issues" to "they don't care about mental stats", which is again completely irrational. It's indeed counter-rational. If anything, that would they did value smart people because they didn't have as many of them and they didn't last as long as they do with other races. They would also probably value child-carers higher than some races for similar reasons (lack of grandparents to assist with child-care).
See, you would think that, but this is where we get into problems. See, the leadership thing, as I said, was something I read in a Goliath write-up. In fact, I just pulled up the DnDBeyond site, and it is right there in the write-up "
... goliath tribes suffer from a chronic lack of the experience offered by long- term leaders. They hope for innate wisdom in their leadership, for they can rarely count on a wisdom grown with age. "
So, while they hope for wise leadership, they do not cultivate it. A Goliath is expected to surpass their past deeds, to keep up with the tribe no matter what. So, a wise elder who killed a dragon is expected to go and kill a bigger dragon, and will likely die. But that is expected of them, and it is not seen that they should hold back and survive to lend their wisdom to the tribe. A member with high Intelligence who is weak of body, if they cannot keep up, will be abandoned. Their Intelligence is not valued highly enough to counteract their physical frailty.
Heck, the only reason we can even assume any childcare is because WoTC was careful to say
"Among goliaths, any adult who can’t contribute to the tribe is expelled. " and we think that by saying Adult, we are in safe territory. But, remember, in the Medieval times, "Adult" could be as young as 13. And since the write up also includes:
"Their hearts are infused with the cold regard of their frigid realm, leaving each goliath with the responsibility to earn a place in the tribe or die trying." you are very likely to end up less with "child care" and more with "child training" like with Sparta. Where male children were not fed and expected to steal and eventually kill for their food. And if caught, were beaten bloody and left without food. After all, they must be strong, and the strong do not rely on others.
As for Klingons, well, no. You could argue "dark", but "very dark"? Nah. They're not as bad as many real human cultures. I mean the Romans, for god's sake, regarded positively by most people, are pitch-black compared to Klingons, and abyss-black compared to Goliaths (as were the real Spartans - hell, they make the Romans look like good guys).
Again, I know nothing about Klingons other than what could be gleaned by cultural osmosis. And, since I made reference to Sparta, you can assume I hold relatively similiar opinions about them.
And, I think you are making a logical fallacy along this line. You seem to think that I do not view Romans and Spartans and other ancient societies in the same light I am looking at Goliaths in. But, the fact is, it is because of my knowledge of those cultures and how they acted that I can look upon Goliaths the way I do. Because the language and values harken back to those dark spots in human culture, I can see where the path of Goliath RAW culture easily leads.