For my part, I never picked up the 3.5 version, as I had too many adventure paths stacked up (still do). That said, I would be interested in picking up the 4e version because I have nothing there, and this might be an option I would use to run it. It would be an added bonus if I could pretty much get the completed arc right off the bat, as opposed to picking them up piecemeal.All that said, I wonder why they are rereleasing the arc? Folks that have bought it have played it, and won't be purchasing the new 4E version. If ENworld Pubs. is really doing a true re-write, it seems like the would have gotten a larger audience by simply writing up an entirely new arc.
Definitely. I'd just hate to seem some slapdash "find/replace" job done. But I think Morrus addressed this when he said it was a "total rewrite." The arc deserves to be brought to 4E, so I'm glad it is being done right.
All that said, I wonder why they are rereleasing the arc? Folks that have bought it have played it, and won't be purchasing the new 4E version. If ENworld Pubs. is really doing a true re-write, it seems like the would have gotten a larger audience by simply writing up an entirely new arc.
We might do a new one, too.
We're doing a 4E version of the existing one for two reasons: (1) folks asked for it; and (2) while a hefty task, converting it is quicker than writing it from scratch.
But don't worry - no find/replace - it's an actual rewrite with 4E in mind.
One or two posters have brought up frustration with aspect of MM. Blackdirge, what are you doing that is similar/different from what Wizards did with MM?
By the by, the cover bloody rocks:
![]()
IMO, this is one of the best 4E covers yet. It really captures the "feel" of D&D.
Also, some of the new monsters include giant version of insects and animals. Here I stuck with the basics; something I think WotC should have done. You’ll find generic giant spiders, giant scorpions, giant frogs, and some others that I think will be easier to incorporate into any campaign world.
I also tried to add monsters types that were under-represented in the MM, such as plants, oozes, and aquatic monsters.
You have my money. When is this supposed to be available?
However, there are a few things that I did differently in Dungeon Denizens.
There’s a bit more fluff text. I brought back the italicized descriptions for each monster, and generally, I tried to give unique monsters more background and history.
Also, some of the new monsters include giant version of insects and animals. Here I stuck with the basics; something I think WotC should have done. You’ll find generic giant spiders, giant scorpions, giant frogs, and some others that I think will be easier to incorporate into any campaign world.
I also tried to add monsters types that were under-represented in the MM, such as plants, oozes, and aquatic monsters.
Can you tell us how many monsters will be included? Or maybe I should just wait for the table of contents....

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.