GlassJaw
Hero
Can you specifically address compatability with standard D&D d20 rules in your review
Yeah, I'll definitely go into a bit more detail even though there are only a few pages actually devoted to the "conversion."
So even if the bad guy is listed as a Tough4/Strong3. Ignore it. Look at the BAB and the attack and the skills. How they were assembled won't matter for you.
This is basically true although using Grim Tales will obviously make it more seamless. GT has a much more developed magic system than you'll get in the short conversion rules in SoC. Some of the talents and skills are pretty different too than their D&D couterparts. I'd say you can probably convert 75-80% of the material as-is or with the conversion rules given in the book. After that you'll have to fudge it a bit.