ppaladin123
Adventurer
So is the prodigy feat (can give expertise in athletics) worth it for shield bash build (e.g. Aura of Conquest)?
So is the prodigy feat (can give expertise in athletics) worth it for shield bash build (e.g. Aura of Conquest)?
Hi there, and a massive thanks to Gladius Legis for creating this guide - I am new to D&D and found it hugely helpful.
I love the Vengeance Polearm Master build outlined in the original guide and am hoping to follow it quite closely, although I'm only Level 3 right nowOne question: I am definitely aiming to pick up Heavy Armor Master at some stage - in place of one of the STR ASIs, since my STR came out at 17 after character creation and Variant Human bonus. I take the point that HAM is at its most useful early in the game (I took Polearm Mastery as my starting feat).
Would there be a case for taking HAM earlier than either Great Weapon Mastery or Resilient Con (which the guide suggests at L4 and L8) or would that be a strictly less optimal way of doing things? I guess I'd be on track to take HAM at L12, otherwise. As a side note, my CON is 13 after chargen, so I'd benefit quite nicely from Resilient too.
Hi there, and a massive thanks to Gladius Legis for creating this guide - I am new to D&D and found it hugely helpful.
I love the Vengeance Polearm Master build outlined in the original guide and am hoping to follow it quite closely, although I'm only Level 3 right nowOne question: I am definitely aiming to pick up Heavy Armor Master at some stage - in place of one of the STR ASIs, since my STR came out at 17 after character creation and Variant Human bonus. I take the point that HAM is at its most useful early in the game (I took Polearm Mastery as my starting feat).
Would there be a case for taking HAM earlier than either Great Weapon Mastery or Resilient Con (which the guide suggests at L4 and L8) or would that be a strictly less optimal way of doing things? I guess I'd be on track to take HAM at L12, otherwise. As a side note, my CON is 13 after chargen, so I'd benefit quite nicely from Resilient too.
About Oath of Conquest, it's worth mentioning that this archetype has nice synergy with Fallen Aasimar from Volo's, because of his racial ability to make enemies fear you for very short duration. It probably makes this option sky blue for paladins of conquest.
I'm interested in a Dex-based paladin. Which Oath would give me the most versatility in party roles (face, melee, ranged, crowd control, stealth, etc.)?