Hairbrained idea - 3.5 Atomizing class/level abilities

amethal said:
What is needed is not a pure point buy system.

Simply make trapfinding a feat (and do the same for any other class abilities as appropriate).

The reason this has not been done is, as far as I can tell, from a desire to keep the rogue's role in the party nothwithstanding the introduction of the skill system. Its a "sacred cow", but not one I am in favour of.

From the looks of it, it has been done. Take a peek at Throwing Dice Games' Character Customization. Link included below. ;)

http://www.enworld.org/reviews.php?do=product&productid=118886
 
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This piques my interest, especially in character development. I will likely try a d20 modern approach to fantasy (think Grim Tales with different talent trees) with an experience-buy system. Add to this a magic system with a mana pool and a grittier healing method and I think I'll be set. But this won't begin until, well, PCs blow up the campaign world or the cause someone else to blow up the campaign world.

Anyone out there try the 'atomizing' method?
 



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