Seeten said:
I disagree strongly with your assertions. Low-Light vision isnt worth anything close to a feat.
It is outdoors at night. It is worth a lot more if you can see your opponents, but they cannot see you.
Seeten said:
Humans are MORE than capable of being played intelligently, and using cover and corners to make the mad half-elf bowman into a guy standing around doing nothing. Further, thats so situational as to be comical. What if the same dungeon has torch brackets every 8 feet? While I guess the human just beats him down then.
No, the human has a slight edge in a feat. For example, he might have taken Weapon Focus and be +1 to hit.
Basically, there are two situations in the game: lit areas and unlit areas. They occur more or less with the same frequency because many dungeons do not have lit torch brackets every 8 feet. A Temple or Keep might, but a Crypt probably will not.
Does that mean the human is better? Rarely. They are about the same. Some situations favor one, some the other.
The human (with the extra weapon focus feat) gets +1 to hit every swing, but the half elf makes Enchantment saving throws, Listen, Spot, and Search checks more often. The half elf can also have adventuring situations where he is 2+Dex of opponent to hit with a missile weapon (i.e. half elf is in the dark, he gets +2 to hit and his opponent loses his Dex, and if he is a Rogue, the half elf gets Sneak Attack damage).
Even the +1 to skill points doesn't really help a lot overall.
Seeten said:
All else being equal, as opposed to tactical genius in the perfect situation v utter moron, all else being equal, half-elves are weak mechanically.
This is a totally false assertation. A half elf can kill an opponent just like any other race character can. They are not weak. They are different. And there is often a major difference between what a player thinks about the strength of the race and what can actually be done with the race.
Having one feat fewer often means little in the overall scheme of things. A half elf wizard can fireball just like a human wizard. Chances are, the human wizard did not take Empower Spell at first level.
A single feat is nice, but it is rarely game breaking. Otherwise, Fighters would rule the game at all levels.
For example, +1 to hit with Weapon Focus at low level will generally do damage one combat in three or more where damage would not have occurred otherwise. In many combats, the feat does not make a single difference. And at higher levels, the class abilities quickly outshine the racial abilities.
So what if a 10th level Human has a few more skill points and a feat? It means little because he has 15 or more abilities overall and the feat is just a minor aspect of the overall character. By mid level, a single feat tends to be white noise when compared to the overall power and versatility of a character.