D&D 5E half orc crit with greatsword or maul 1d6 or 2d6 extra?

auburn2

Adventurer
So the half orc critical hit ability gives him or her an extra dice of dammage in addition to normal extra dice for a critical. How do you play that 1d6 extra or 2d6 extra if using a greatsword or maul?

Thanks in advance
 

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Dunno if it is in the PHB explicitly but it was twittered or Sage adviced Presumably a die is a die.

It works favourably for the great weapon fighting style - you can re-roll either die separately.

2d6 is still >> d12 in the long run & deserves the help
 



It tends to make me want a Great-Axe, not a Greatsword, since 3d12 is better than 5d6, at least in this player's mind! I felt that was a nice, subtle nudge towards using an axe as a HalfOrc, which I liked.
 

It tends to make me want a Great-Axe, not a Greatsword, since 3d12 is better than 5d6, at least in this player's mind! I felt that was a nice, subtle nudge towards using an axe as a HalfOrc, which I liked.


Yeah, and other class features and feats that key off dice give the Greataxe an advantage here.
 


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