Darklone
Registered User
Agreed, there are many more disturbing chars for a good game ("I want to play a good drow!", "Can I play a half-vampire weretiger with demon blood and dragon heritage? WHY NOT, YOU'RE SCREWING YOUR PLAYERS!", "My char is called Pete. Pete the fighter. What do you mean that name is strange cause he's supposed to be a level 15 paladin and high marshal of the second biggest church in the world?").
That guy with Leadership reminds me of a game a friend had some time ago... the cohort and the mooks were played by the other players. This group didn't have a problem with different levels for their chars and the mooks got replaced fast... and the cohort had a real nice sidekick touch, more annoying than Redcloak and more useful than Doc Watson.
Since it worked so well, the DM allowed the mooks to advance as normal... Till they had a nearly normal PC group. Still, that DM still has nightmares about their teamwork. He said he's never seen anything like that.
That guy with Leadership reminds me of a game a friend had some time ago... the cohort and the mooks were played by the other players. This group didn't have a problem with different levels for their chars and the mooks got replaced fast... and the cohort had a real nice sidekick touch, more annoying than Redcloak and more useful than Doc Watson.
Since it worked so well, the DM allowed the mooks to advance as normal... Till they had a nearly normal PC group. Still, that DM still has nightmares about their teamwork. He said he's never seen anything like that.