Zarithar
Hero
What's with halflings?
A brief history which I'm sure everyone is aware of:
AD&D 1e and 2e: Halflings are basically Middle-Earth Hobbits, hairy feet and all. There is nothing wrong with this in my opinion, and they made some of the best thieves in the game due to their racial bonuses/abilities.
D&D 3e: Halflings morph into l33t mini ninja warriors which are almost non-distinguishable from humans save for height.
D&D 4e: They are now nomadic river gypsies who specialize in animal training.
What is going on here... and why did WoTC feel the need to change them so drastically from their original iteration? Tolkienesque hobbits are COOL... why ruin a good thing? Character's like Salvatore's Regis "Rumblebelly" must be having a serious identity crisis (he began life as a classic "hobbit")
The dwarves and elves remain close to the Tolkien archetype... so why the drastic change in halflings?
A brief history which I'm sure everyone is aware of:
AD&D 1e and 2e: Halflings are basically Middle-Earth Hobbits, hairy feet and all. There is nothing wrong with this in my opinion, and they made some of the best thieves in the game due to their racial bonuses/abilities.
D&D 3e: Halflings morph into l33t mini ninja warriors which are almost non-distinguishable from humans save for height.
D&D 4e: They are now nomadic river gypsies who specialize in animal training.
What is going on here... and why did WoTC feel the need to change them so drastically from their original iteration? Tolkienesque hobbits are COOL... why ruin a good thing? Character's like Salvatore's Regis "Rumblebelly" must be having a serious identity crisis (he began life as a classic "hobbit")
The dwarves and elves remain close to the Tolkien archetype... so why the drastic change in halflings?