It's funny, there's a use for this AI stuff, but its not what he's thinking (and I'm sure it's not what Perkins would use it for).
We have a campaign log, and I sprinkle in letters from bad guys, and other lore docs into my players occasionally. We use Google's inference engine for Google Docs to sift through the log and associated docs for players to ask questions about lore. We haven't been using it long, but it's been great so far. I heartily recommend it.
If someone at WotC were to take everything lore-related and enter the information into an LLM and allow people to ask it questions about FR lore, it would be a valuable tool for prospective writers and even hardcore fans. I think I'd pay for it if they made it available to fans. Would be fun to see the LLM wrap its head around the contradictions anyway.
We are recording to audio every session right now. Then our DM feeds that audio into a translation service to turn it into text. He then feeds that text into AI and the AI writes a very good summary of everything that happened, and he pastes that into the session notes.
So now we can read a summary of last session, and then if we have questions about details about where we found something or some other small detail we can check the longer full translation log.
Here is a sample from a prior session. I've redacted some real names, and this is only a partial sample for brevity. But no human typed this. This was purely Google Gemini summarizing from a text dump from automated translation software from a digital recording of our session:
Dungeon of the Mad Mage Session Summary - Detailed Play-by-Play
Date: [Date of session]
Time: 6:57 AM (in-game time)
Location: Dungeon of the Mad Mage, Level 11 (estimated)
DM: REDACTED
Characters:
Grumph: Half-orc Order of Scribes Wizard/Cleric (REDACTED)
Beuller: Half-elf Oath of Glory Paladin (REDACTED)
Linnaeus: Halfling Circle of Dreams Druid (REDACTED)
Iryi: Half-elf Sorcerer-Warlock (REDACTED)
Ydraesk: Dwarf Drunken Master Monk (REDACTED)
Henry: Halfling Arcane Trickster Rogue (REDACTED)
Session Recap:
The session began with the party recovering from a recent battle and discussing their next move. They were unsure of their exact location within the dungeon, suspecting they were on either level 5, 6, or 11.
Detailed Play-by-Play:
On-Time Luck Point Question:
Beuller: Recalled his mother's kindness contrasting with his father's cruelty, shaping his sense of justice and balance.
Linnaeus: Shared a story about saving clay fish, but struggled to recall details due to memory issues.
Henry: Remembered a past act of cruelty he witnessed, fueling his desire for vengeance.
Iryi: Described her close relationship with Greg, a fellow adventurer, and their contrasting approaches to risk.
Battle Aftermath:
The party confirmed the death of the Drow gunslinger and priestess.
They looted the Helm of Whispering Winds from the gunslinger and a brooch and music box from the priestess.
Henry considered attuning to the Helm but ultimately decided against it.
Exploring the Cavern:
The party moved into a large cavern with uneven terrain and natural columns.
Grumph used his Book of Shadows to scout ahead, discovering a passageway to the south.
Beuller and Henry heard sounds of movement coming from the south.
Encounter with Mutated Trolls:
Three mutated trolls emerged from the passageway, drawn by the light from Grumph's book.
The party engaged in combat with the trolls.
Linnaeus cast "Produce Flame" and Iryi used "Eldritch Blast" to damage the trolls.
Beuller and Ydraesk engaged the trolls in melee combat, eventually defeating them.
Harvesting and Resting:
Grumph spent 90 minutes harvesting reagents from the troll corpses, acquiring two uncommon reactive reagents and one uncommon curative reagent.
The rest of the party took a short rest, recovering health and resources.
Henry benefited from the Snuggle Beast, gaining additional hit points during the rest.
Scouting Ahead:
Grumph used his Book of Shadows to scout further south, discovering a tunnel littered with bones and skulls of small creatures.
The book detected movement and shuffling sounds coming from around a corner to the right.
Ending Point:
The session ended with the party preparing to investigate the source of the shuffling sounds, likely encountering more creatures in the next session.
Notes:
The party is still unsure of their exact location within the dungeon.
Grumph was unable to benefit from the short rest due to harvesting the troll corpses.
The party acquired several valuable items, including the Helm of Whispering Winds.
The session ended with the promise of combat in the next session.
Questions for Next Session:
What creatures are making the shuffling sounds?
Can the party find the portal to level 6?
Will the party encounter the Drow riders again?
Additional Notes:
... (6 lines left)