Hayabusa's Dawn of Defiance: Chapter I: The Traitor's Gambit

Keyton will be directly in front of the door with lightsaber in hand.

If you are going to use a grenade, at least give me the honor of telling me you are going to throw it before or after I go in ;).
 

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"Naw grenade," confirms Sloor, who'se saving it for massed oponents. "Just like we did it befawre..." he softly concels, one hand raising in preparation for the signal.....
 


Mack nods understanding as the Besalisk is saving it for more important targets. Perhaps we might need to use the comms center before we blow it up, so maybe grenades are not the best way to go after all.

He says softly, "Okay, go, go."

<<Open the door please, possum.>>

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MackSmall.jpg
Mack Granger CS
 

[sblock=Tactical Map & Info]

DoDPrisonFacilityEnemyPlacement.jpg


Initiatives
Mack 23
Lt. Aden 21
Keyton 11
Mir 9
Sloor 7
Imperial Troops 5[/sblock]

Okay, door is opened and they are surprised. Take a single action in initiative order (From the looks of the map, it's mainly going to be move actions, I'm thinking.)
 

Mack moves in past Keyton, weapon trained on the individuals inside. "Don't talk, hands in the air! Or die where you stand, your choice."

<<Move Action: 3 SQ North, 1 SQ NE, 2 SQ East.>>

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MackSmall.jpg
Mack Granger CS
 

Keyton moves into room and quickly next to Stormtrooper1. With his lightsaber in hand, he casually remarks,

Go for that blaster and you might lose that hand.
 

Mir follows both Mack and Keyton into the room, her blaster aimed in the direction of the Imperials. (she is on the square with the C of Comm)
 

Finally, Sloor and TB come in and fan out, the latter calmly rounding to a spot near the door, manipulator ready for a surgical strike on the door's 'close' button, the other rushing straight for the cap-wearing captain, teeth bared, knuckles sparking.


«TB to left of door, Sloor 1 square west of Keyton. First round of combat, Mack is up again.
 

Mack takes aim at Lt. Aden and could have sworn he saw the officer twitch to sound an alarm. "Frag it! You are going down!" He squeezes the trigger hoping that it is good enough to hit the man.

[sblock=Actions]2 Swift Actions: Aim at Lt. Aden to negate cover
Standard Action: Ranged Attack Blaster Rifle (1d20+5=11, 3d8+1=14)
add FP if necessary to hit Force point (1d6=5)
[/sblock]<<I assumed that the imperials did not surrender. Possum is up.>>
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MackSmall.jpg
Mack Granger CS
 

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