Sage
Explorer
Talk! before, during and after combat.
Even if the first couple of monsters aren't very talkactive, your DM will probably get the message and further encounters will have interessting twists.
That said, conflict can often shape a character, I like the "trust in luck" idea.
I once had a character that had a lot going on on the inside but not so much on the outside. So I had the character keep a journal where he wrote all his thoughts and feelings (as well as adventure information), it was great fun.
Monsters in dungeons can give you a lot to think about if you go about them in a less hack-'n-slash way.
Even if the first couple of monsters aren't very talkactive, your DM will probably get the message and further encounters will have interessting twists.
That said, conflict can often shape a character, I like the "trust in luck" idea.
I once had a character that had a lot going on on the inside but not so much on the outside. So I had the character keep a journal where he wrote all his thoughts and feelings (as well as adventure information), it was great fun.
Monsters in dungeons can give you a lot to think about if you go about them in a less hack-'n-slash way.
) we can come to a compromise.