Wik
First Post
Not at all. I stand corrected. I was looking at the PHB on my phone with sleep crusted eyes and read it wrong, my mistake.
As for the creature letting go of the player, I don't control creatures with a lower INT score with a power gaming mindset of "I'm going to chain stun troll something using a one trick gimmick attack because mathematically it's my best ability." etc. I try to assume what the creature may be thinking/feeling and go from there. So to me it's not beyond the realm of possibility that perhaps maybe the creature slams its prey and then drops it thinking "Well hell, I just slammed this thing into a wall, it's gotta be dead now..." or perhaps the attack is done simply out of rage and spontaneously and the creature isn't thinking about any kind of long term strategy. A player could "play dead" to fool the creature into thinking its dead and releasing it.
I'm still waking up, but my point is that because a creature CAN do something doesn't mean that it HAS to or WILL do something.
Anyways, thanks for correcting my mistake above, and I look forward to reading through this thread again after I've had some caffeine...![]()
Sure, and for the most part, I'd agree with that thinking. However, I'm of the mind that unintelligent creatures will probably use their most mathematically superior ability in their statblock... simply because evolution or whatever has given that to them. As I said with Gators - they will do their thing regardless of anything else.
But absolutely play NPCs and many monsters like that. Cat-like creatures might not use their best abilities as they "Play" with their food, for example. Personally, though, I try to be tough when I use monsters at PCs. If they wind down the tension and the PCs win, it seems like I was pulling punches, and I'm willing to skip a small amount of believability in order to maintain the illusion that I'mout to kill characters.