Good impression of an ostrich with it's head in the sand, there. Look at the splatbooks being released - just because the 3E designers intended for prestige classes to be used for specific roles in a world and not as kits hasn't stopped people from trying. They want a hammer, but the nearest thing they have is a wrench, so they're hammering in nails with that.I understood you from the beginning. I still don't agree. Prestige classes serve a lot of different purposes, but they are not kits. Nor is there any real need for kits in 3E.
Those pages of pseudo-kit prestige classes are a far better argument for a need for something kit-like in 3E than any I could muster.
I still think you're wrong. Suppose my character concept is an Assassin, and I load my PC up with feats and skills to support that concept. I'll still have to tell the other players that either I'm too low level to take the class, or that I don't want to take the class. Either way they'll view my character as a "virtual assassin", but because of the existence of the prestige class named that, I won't ever be viewed as a rules-endorsed bona fide Assassin. It's awkward - you may even have to end up explaining to new players that your character concept is an assassin, and that's what you do, but you don't have the prestige class. It's like taking levels of ranger and cleric and saying "look, I'm a Druid!"Not all swashbucklers have levels in the Duelist prestige class. You don't need levels in the Duelist prestige class in order to be a swashbuckler. There is no official stamp of swashbucklerdom (or of any other character concept). That's what I think you're not understanding.

It's an unpleasing aspect of 3E for me, and with luck it'll be addressed next edition by not staving off rules-backed character concepts until high level.
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